Rumble Racing (Feb 7, 2001 prototype): Difference between revisions
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[[Media:Rumble_Racing-2001-02-07-Alpha_11-1-Patch.7z]] | [[Media:Rumble_Racing-2001-02-07-Alpha_11-1-Patch.7z]] | ||
A prototype/preview build of ''Rumble Racing'' for the PlayStation 2 from 2001-02-07 (about 6 weeks before the NTSC release build, about 7 weeks before the PAL release build). | A prototype/preview build of ''Rumble Racing'' for the PlayStation 2 from 2001-02-07 (about 6 weeks before the NTSC release build, about 7 weeks before the PAL release build). | ||
==Notes== | ==Notes== |
Latest revision as of 16:56, May 29, 2019
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Download Rumble Racing (Feb 7, 2001 prototype) (info) |
Media:Rumble_Racing-2001-02-07-Alpha_11-1-Patch.7z
A prototype/preview build of Rumble Racing for the PlayStation 2 from 2001-02-07 (about 6 weeks before the NTSC release build, about 7 weeks before the PAL release build).
Notes
This prototype requires a patch to be playable. The patch was developed by punk7890. It can be downloaded in pnach format (for PCSX2) above. To apply the same fix in other emulators, or a physical console, set the four bytes at 0x000DAD4C to 0x00000000, or apply GameShark code 201AC7C4 00000000.
punk7890 also discovered that this prototype supports debugging commands via an attached USB keyboard:
- FPS
- POLYCNT
- MEM
- VU1
- POLYINFO
- OBJCNT
- VURCNT
- TRAILS
- DUMP
- CHKSUM
- DISP
Screenshots
Origin
Acknowledgments
Thanks to Crash Override and punk7890!
See also