Tony Hawk's Underground 2 (Jul 13, 2004 prototype): Difference between revisions

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{{Prototype
{{Prototype
|Page name=Tony Hawk's Underground 2 (Jul 13, 2004 prototype)
|Page name=Tony Hawk's Underground 2 (Jul 13, 2004 prototype)
|titlescreen=THUG2_print_use_only_1_main_menu.png
|titlescreen=THUG2_print_use_only_title.png
|builddate=Jul 13, 2004 16:21:56  
|builddate=Jul 13, 2004 16:21:56
|buildname=Print Use Only!
|buildname=Media Build 7/13/04
|status=Released, redump needed
|status=Released, redump needed
|releasedby=Hidden Palace
|releasedby=Hidden Palace
Line 11: Line 10:
|origin_type=DVD-R
|origin_type=DVD-R
|origin_dumpmethod=Memorex MRX-650LE v6 AM61 (CloneCD)
|origin_dumpmethod=Memorex MRX-650LE v6 AM61 (CloneCD)
|origin_labels=THUG 2 for Print Use Only!
|origin_labels=PRINT USE ONLY EMBARGO SEPT 7, 2004 - THUG 2 MEDIA BUILD 7/13/04
|origin_lot=Project Deluge
|origin_lot=Project Deluge
|game=Tony Hawk's Underground 2
|game=Tony Hawk's Underground 2
|system=PlayStation 2
|system=PlayStation 2
|genre=Sports - Skateboarding
|genre=Sports - Skateboarding
|final_builddate={{RegionDate|JP|Unreleased }} {{RegionDate|EU|Aug 20, 2004 }} {{RegionDate|US|Aug 22, 2004 }}
|final_builddate={{RegionDate|EU|Aug 20, 2004 }} {{RegionDate|US|Aug 22, 2004 }}
|release_date={{RegionDate|JP|Unreleased }} {{RegionDate|EU|Aug 20, 2004 }} {{RegionDate|US|Oct 4, 2004 }}
|release_date={{RegionDate|EU|Oct 8, 2004 }} {{RegionDate|US|Oct 4, 2004 }}
|unreleased=No
|unreleased=No
}}
}}
Line 24: Line 23:
|file=Tony Hawk's Underground 2 (Jul 13, 2004 prototype).7z
|file=Tony Hawk's Underground 2 (Jul 13, 2004 prototype).7z
}}
}}
A prototype of Tony Hawk's Underground 2 for the PlayStation 2.
A media build of Tony Hawk's Underground 2 for the PlayStation 2, dated roughly a month and a half before the final version.
==Notes==
==Notes==
* There are no intro movies
 
* The loading screen before the main menu is a simple loading bar over a black background
*Copyright information is missing from the legal screen.
* Level loading screens are placeholders
*The build jumps straight into the main menu. There are no intro FMVs.
* Miscellaneous Notes:
*This game is locked behind a demo mode. Notably ''Free Skate'', as well as the ''Park, Goal'' and ''Trick'' editors are inaccessible.
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
**To unlock all functionalities, open the image file in a hex editor and replace both "'''EAC1C762'''" ''(demo_build)'' and "'''0E741C5F'''" ''(UsePreFilesForLevelLoading)'' by dummying them out with "'''00000000'''".
** Game contains dongle protection: No.
**Alternatively, swap values "'''C4CBFFEB'''" with "'''899AEA38'''" to simply change the ''Your Options'' menu to the ''Debug Options'' menu in-game.
*''Career'' mode uses placeholder loading screens, although the game contains textures for loading screens.
*The only playable levels are ''Boston'' and ''Barcelona''.
**Therefore the entire training sequence in the Warehouse is skipped.
**Also the game refuses to acknowledge you earning enough goal points in ''Barcelona'' to take you to the next level.
**The disc only contains the full level files for ''Training'', ''Boston'', ''Barcelona'', and ''Triangle'', which can all be unlocked with the method described above. Loading other levels crashes the game because of missing geometry files.
*The goal completion sound is the same as used in the previous Underground title.
*A few animations are unfinished.
*Many of the mission text dialogue is very different from the final game, most notably in ''Training'' in ''Story Mode'', accessible once unlocked from the debug menu.
*Some song titles are misspelled in the game's track list.
*The music appears in it's uncensored and unedited form, along with some alternate versions of songs that made it into the final build.
**Notably a slightly earlier mix of Cut Chemist's "Drums of Fire".
**Also, "No W" by Ministry uses a different intro, which samples Carl Orff's "O Fortuna". This version is used in the music video for this song.
*A tutorial exists for graffiti that appears at any SPATZ spot in Boston.
*[https://www.youtube.com/watch?v=-ydwi-A2OLM Bam has an alternate line in the final Boston cutscene.]
*''Miscellaneous Notes:''
**Game is emulatable (in PCSX2): Yes. ''However, it should be noted that on some machines, the game won't load all textures, glitch out and will ultimately crash during gameplay. (as of March 21, 2021)''
**Game contains dongle protection: No.
 
===Cheat codes===
This build uses the same cheat code inputs as ''Tony Hawk's Underground'' (2003). The codes are to be entered in the options menu, provided the game is unlocked from it's demo mode.
{| class="wikitable"
|-
!Moon physics
|getitup
|-
!Perfect rail balance
|letitslide
|-
!Perfect manual balance
|keepitsteady
|-
!Perfect skitch balance
|rearrider
|-
!Unlock all movies'''¹'''
|digivid
|}'''¹''' ''While this code enables access to the movies in the options menu, none can be played since they're all excluded from this build.''
==Screenshots==
==Screenshots==
<center><gallery heights="256" widths="224">
<center><gallery heights="256" widths="224">
THUG2_print_use_only_1_main_menu.png|Main menu
File:THUG2 print use only 1 main menu.png|Main menu
THUG2_print_use_only_2_loading_screen_training.png|Praceholder loading screen for "Training"
File:THUG2 print use only 2 loading screen training.png|Career mode placeholder loading screen for "Training"
THUG2_print_use_only_3_loading_screen_boston.png|Praceholder loading screen for the "Boston" level
File:THUG2 print use only 3 loading screen boston.png|Career mode placeholder loading screen for "Boston"
THUG2_print_use_only_4_loading_screen_barcelona.png|Praceholder loading screen for the "Barcelona" level
File:THUG2 print use only 4 loading screen barcelona.png|Career mode placeholder loading screen for "Barcelona"
File:Tony Hawk's Underground 2 Prototype Graffiti Tutorial.png|Graffiti Tutorial, removed from final.
File:THUG2 Proto Mike V diff line.png|Changed mission text
File:Tony Hawk's Underground 2 Proto Rodney different text.png|Different Rodney Mission Dialogue
File:THUG 2 Muska Alt Line Proto.png|Different Muska Mission Dialogue (This one has an actual voiceline)
File:THUG2 Proto Alt Steveo.png|Alternate Steve-O line
</gallery></center>
</gallery></center>
==Origin==
==Origin==
<center><gallery mode="packed">
<center><gallery mode="packed">
PS2 - THUG 2 for Print Use Only!.jpeg|Disc front.
File:PS2 - THUG 2 for Print Use Only!.jpeg|Disc front.
PS2 - THUG 2 Media Build 7-13-04.jpeg|Disc front.
File:PS2 - THUG 2 Media Build 7-13-04.jpeg|Disc front.
</gallery></center>
</gallery></center>
==Files==
==Files==
Line 53: Line 95:
</center>
</center>
==Acknowledgments==
==Acknowledgments==
A huge thanks to Drac for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
A huge thanks to Drac for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
==See also==
* [[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]]
 
* [https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)]
*[[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]]
* [https://archive.org Internet Archive (IA)]
*[https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)]
*[https://archive.org Internet Archive (IA)]
{{Prototype Footer|{{Navbox prototype|Tony Hawk's Underground 2}}}}
{{Prototype Footer|{{Navbox prototype|Tony Hawk's Underground 2}}}}

Latest revision as of 22:07, April 9, 2021

Title Screen
Tony Hawk's Underground 2 (Jul 13, 2004 prototype)
Build date Jul 13, 2004 16:21:56
Build name Media Build 7/13/04
Dump status Released, redump needed
Released by Hidden Palace
File release date March 20, 2021
Origin DVD-R
Lot Project Deluge
Labels PRINT USE ONLY EMBARGO SEPT 7, 2004 - THUG 2 MEDIA BUILD 7/13/04
Dump method Memorex MRX-650LE v6 AM61 (CloneCD)
Game Tony Hawk's Underground 2
System PlayStation 2
Genre Sports - Skateboarding
Final build EU Aug 20, 2004
US Aug 22, 2004
Release date EU Oct 8, 2004
US Oct 4, 2004
Download Tony Hawk's Underground 2 (Jul 13, 2004 prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.
Download Tony Hawk's Underground 2 (Jul 13, 2004 prototype) from external mirror

A media build of Tony Hawk's Underground 2 for the PlayStation 2, dated roughly a month and a half before the final version.

Notes

  • Copyright information is missing from the legal screen.
  • The build jumps straight into the main menu. There are no intro FMVs.
  • This game is locked behind a demo mode. Notably Free Skate, as well as the Park, Goal and Trick editors are inaccessible.
    • To unlock all functionalities, open the image file in a hex editor and replace both "EAC1C762" (demo_build) and "0E741C5F" (UsePreFilesForLevelLoading) by dummying them out with "00000000".
    • Alternatively, swap values "C4CBFFEB" with "899AEA38" to simply change the Your Options menu to the Debug Options menu in-game.
  • Career mode uses placeholder loading screens, although the game contains textures for loading screens.
  • The only playable levels are Boston and Barcelona.
    • Therefore the entire training sequence in the Warehouse is skipped.
    • Also the game refuses to acknowledge you earning enough goal points in Barcelona to take you to the next level.
    • The disc only contains the full level files for Training, Boston, Barcelona, and Triangle, which can all be unlocked with the method described above. Loading other levels crashes the game because of missing geometry files.
  • The goal completion sound is the same as used in the previous Underground title.
  • A few animations are unfinished.
  • Many of the mission text dialogue is very different from the final game, most notably in Training in Story Mode, accessible once unlocked from the debug menu.
  • Some song titles are misspelled in the game's track list.
  • The music appears in it's uncensored and unedited form, along with some alternate versions of songs that made it into the final build.
    • Notably a slightly earlier mix of Cut Chemist's "Drums of Fire".
    • Also, "No W" by Ministry uses a different intro, which samples Carl Orff's "O Fortuna". This version is used in the music video for this song.
  • A tutorial exists for graffiti that appears at any SPATZ spot in Boston.
  • Bam has an alternate line in the final Boston cutscene.
  • Miscellaneous Notes:
    • Game is emulatable (in PCSX2): Yes. However, it should be noted that on some machines, the game won't load all textures, glitch out and will ultimately crash during gameplay. (as of March 21, 2021)
    • Game contains dongle protection: No.

Cheat codes

This build uses the same cheat code inputs as Tony Hawk's Underground (2003). The codes are to be entered in the options menu, provided the game is unlocked from it's demo mode.

Moon physics getitup
Perfect rail balance letitslide
Perfect manual balance keepitsteady
Perfect skitch balance rearrider
Unlock all movies¹ digivid

¹ While this code enables access to the movies in the options menu, none can be played since they're all excluded from this build.

Screenshots

Origin

Files

File Type Date Size SHA-1
PS2 - THUG 2 for Print Use Only!.iso File 2020-05-14 21:10:13 1.83 GB 2bfeb59abc83090a71ad3fa47bbd10e0f5badb51
PS2 - THUG 2 for Print Use Only!.dvd File 2020-05-14 20:18:12 38 bytes 9a1a7c64e3c1a3fdd94db35e086ea1f878129a57
PS2 - THUG 2 for Print Use Only!.jpeg File 2021-03-14 11:13:26 1.02 MB 96aa9b0e35b6284f47cce47f7d31245266b94a3d

Acknowledgments

A huge thanks to Drac for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!

See also