Alien Resurrection (Oct 19, 1998 prototype): Difference between revisions
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A prototype of Alien Resurrection from October 19, 1998. | A prototype of Alien Resurrection from October 19, 1998. | ||
==Notes== | ==Notes== | ||
{{Tcrf link|Proto:Alien_Resurrection/October_19,_1998}} | |||
* Title screen differs from final. | * Title screen differs from final. | ||
** No background image or build date, this build simply just says "Press Start". | ** No background image or build date, this build simply just says "Press Start". An E3 screen loads in the VRAM, but is never displayed. | ||
* This prototype uses a third person view, very similar to Tomb Raider. Prototypes past the December 1998 build use a 3/4 top down third person view instead. | * This prototype uses a third person view, very similar to Tomb Raider. Prototypes past the December 1998 build use a 3/4 top down third person view instead. | ||
* The HUD differs from final, and differs from later 1998 builds too. The top right where the weapon displayed is incorrect here, while it is corrected in later builds. | * The HUD differs from final, and differs from later 1998 builds too. The top right where the weapon displayed is incorrect here, while it is corrected in later builds. | ||
* Only levels 7 and 8 are playable. Level 6 does load, but | * Only levels 7 and 8 are playable. Level 6 does load, but you're placed too far from the level to play it. | ||
* Controls differ from final, they are as follows: | * Controls differ from final, they are as follows: | ||
**Triangle - Jump | **Triangle - Jump | ||
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**L2 - Locks player in spot to spin freely. | **L2 - Locks player in spot to spin freely. | ||
**R2 - Locks camera at an angle. | **R2 - Locks camera at an angle. | ||
* Level 8 is a swimming test level | * Level 8 is a swimming test level. Pressing L2 and R2 will activate the swimming mode. | ||
==Screenshots== | ==Screenshots== |
Revision as of 22:55, September 14, 2021
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Download Alien Resurrection (Oct 19, 1998 prototype) from external mirror |
A prototype of Alien Resurrection from October 19, 1998.
Notes
The Cutting Room Floor research
- Title screen differs from final.
- No background image or build date, this build simply just says "Press Start". An E3 screen loads in the VRAM, but is never displayed.
- This prototype uses a third person view, very similar to Tomb Raider. Prototypes past the December 1998 build use a 3/4 top down third person view instead.
- The HUD differs from final, and differs from later 1998 builds too. The top right where the weapon displayed is incorrect here, while it is corrected in later builds.
- Only levels 7 and 8 are playable. Level 6 does load, but you're placed too far from the level to play it.
- Controls differ from final, they are as follows:
- Triangle - Jump
- X - Shoot
- Circle - Shoot backwards
- L1 - Switch between running and walking.
- L2 - Locks player in spot to spin freely.
- R2 - Locks camera at an angle.
- Level 8 is a swimming test level. Pressing L2 and R2 will activate the swimming mode.
Screenshots
Origin