Area 51 (Aug 4, 2004 prototype): Difference between revisions

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(While the executable for the test menu is dated May 5th, the data for the demo itself was updated on August 4th. The latter date is more accurate.)
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{{Prototype
{{Prototype
|Page name=Area 51 (Aug 4, 2004 prototype)
|Page name=Area 51 (Aug 4, 2004 prototype)
|titlescreen=A51Area51_TestMenu.png
|titlescreen=A51Area51_Title.png
|builddate=Aug 4, 2004 16:20:15
|builddate=Aug 4, 2004 16:20:15
|buildname=N/A
|buildname=N/A
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{{Download
{{Download
|external=https://archive.org/details/Area51May52004prototype
|external=https://archive.org/details/Area51May52004prototype
|file=Area 51 (May 5, 2004 prototype).7z
|file=Area 51 (Aug 4, 2004 prototype).7z
}}
}}
A prototype of Area 51 for the PlayStation 2.
A prototype of Area 51 for the PlayStation 2.
==Notes==
==Notes==
* The game starts on a SCE Demo Disc SDK NTSC Test Menu
* The game starts on a SCE Demo Disc SDK NTSC Test Menu
* In the menu its possible to configure the possible playtime among other things
* In the menu, it is possible to configure the possible playtime among other things
* Freezes during boot up because the disc was mastered as CD, while it's supposed to be a DVD, dump issue(unlikely, as it was dumped in both programs with identical output)
* Freezes during boot up because the disc was mastered as CD, while it's supposed to be a DVD, dump issue (unlikely, as it was dumped in both programs with identical output)
* To bypass the freeze, apply the xDelta patch.
* To bypass the freeze, apply the xDelta patch.
* Built three weeks before the final build of the demo.
* Built three weeks before the final build of the demo.
* No obivous visible differences from the final demo.
* No obvious visible differences from the final demo.
* Miscellaneous Notes:
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
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<center><gallery heights="256" widths="224">
<center><gallery heights="256" widths="224">
A51Area51_TestMenu.png|Test menu
A51Area51_TestMenu.png|Test menu
A51Area51_1.png|Loading Screen
A51Area51_2.png|Gameplay
A51Area51_3.png|Gameplay
A51Area51_4.png|Gameplay
A51Area51_5.png|Gameplay
A51Area51_6.png|Gameplay
</gallery></center>
</gallery></center>
==Origin==
==Origin==

Latest revision as of 21:02, April 1, 2023


Title Screen
Area 51 (Aug 4, 2004 prototype)
Build date Aug 4, 2004 16:20:15
Build name N/A
Dump status Released, redump needed
Released by Hidden Palace
File release date March 20, 2021
Origin DVD-R
Lot Project Deluge
Labels A51 Area 51
Dump method Memorex MRX-650LE v6 AM61 (CloneCD)
Game Area 51
System PlayStation 2
Genre First Person Shooter (Arcade)
Final build JP N/A
EU Apr 14, 2005
US Mar 28, 2005
Release date JP Nov 9, 2006
EU Apr 14, 2005
US Apr 25, 2005
Download Area 51 (Aug 4, 2004 prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.
Download Area 51 (Aug 4, 2004 prototype) from external mirror

A prototype of Area 51 for the PlayStation 2.

Notes

  • The game starts on a SCE Demo Disc SDK NTSC Test Menu
  • In the menu, it is possible to configure the possible playtime among other things
  • Freezes during boot up because the disc was mastered as CD, while it's supposed to be a DVD, dump issue (unlikely, as it was dumped in both programs with identical output)
  • To bypass the freeze, apply the xDelta patch.
  • Built three weeks before the final build of the demo.
  • No obvious visible differences from the final demo.
  • Miscellaneous Notes:
    • Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
    • Game contains dongle protection: No.

Screenshots

Origin

Files

File Type Date Size SHA-1
PS2 - A51 Area 51.xdelta File 2020-11-27 15:31:11 504 bytes f326461fa4940da1671082d0f41179ec36b39bfa
PS2 - A51 Area 51.iso File 2020-05-11 01:11:56 126.22 MB fb139d0a0105deaad4a19ed38225535db1011b07
PS2 - A51 Area 51.dvd File 2020-05-11 01:03:33 23 bytes 1718c0f17f47641b4280a40c6276a24a8a75525a
PS2 - A51 Area 51.jpeg File 2020-05-21 15:37:22 1.03 MB 59a61a7a4ca682a27a3df50d670c8099ae626b54

Acknowledgments

A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!

See also