Double Dragon (NES prototype): Difference between revisions
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|system=NES | |system=NES | ||
|genre=Action/Platform | |genre=Action/Platform | ||
|release_date={{RegionDate|US|Jun 1988}} {{RegionDate|EU|1990}} {{RegionDate|JP|Apr | |release_date={{RegionDate|US|Jun 1988}} {{RegionDate|EU|1990}} {{RegionDate|JP|Apr 8 1988}} | ||
|unreleased=No | |unreleased=No | ||
}} | }} |
Revision as of 10:37, November 20, 2016
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Download Double Dragon (NES prototype) (info) |
An early prototype of Double Dragon for NES.
Notes
- Free Play is enabled.
- No shoulder toss throw.
- Abilities and special moves awarded at different levels.
- Can sometimes fight more than 2 enemies at once.
- Can skip levels by pressing start.
- Some palettes may be different.
- Section by right wall in the first level sub-section does not let you walk up the wall along the unfunctional elevator shaft.
- Extra Rock in level 3.
- Double cave doors in level 3 lead to different places. Right door loops right back outside.
- Final exit in level 3 doesn't open. They can still be entered though.
- Extra rock on top of mountain in level 4.
- Double doors in level 4 lead to different places. Left door proceeds and right door leads to the previous level.
Screenshots
External Links
- Listing on Skrybe's website
- Discussion thread on Lost Levels