Worms 3D (Jan 8, 2004 prototype): Difference between revisions
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==Acknowledgments== | ==Acknowledgments== | ||
A huge thanks to Drac for | A huge thanks to Drac for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen! | ||
==See also== | ==See also== | ||
* [[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]] | * [[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]] |
Latest revision as of 18:27, March 21, 2021
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Download Worms 3D (Jan 8, 2004 prototype) (info) |
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A prototype of Worms 3D for the PlayStation 2.
Notes
- ARCTIC1.MIC to ARCTIC4.MIC music files are not present in the final game.
- Most of the differences with the retail build are in the ZIPDAT.zip file
- Retail build does not contain .lub files
- Most of the Bundle.xom files are different
- No noticeable differences visually
- Miscellaneous Notes:
- Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
- Game contains dongle protection: No.
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PS2 - Worms 3D Preview Only.bin | File | 2020-06-12 06:53:57 | 1.15 GB | d5e19c55794da67229d5f48095b36673cc2cc59f |
PS2 - Worms 3D Preview Only.cue | File | 2020-06-12 06:43:16 | 93 bytes | c5837176337915590a3fd1fd1510f3c46f6dcd91 |
PS2 - Worms 3D Preview Only.jpeg | File | 2021-03-14 11:13:41 | 1.56 MB | 0512d25f94ac93996eced1b644a68c34dc357fda |
Acknowledgments
A huge thanks to Drac for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)