Super Mario World 2: Yoshi's Island (Jun 26, 1995 - yos edit prototype): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
Lemurboy12 (talk | contribs) No edit summary |
||
Line 3: | Line 3: | ||
|titlescreen= | |titlescreen= | ||
|builddate=Jun 26, 1995 05:56:00 | |builddate=Jun 26, 1995 05:56:00 | ||
|titlescreen=Super Mario-Yoshi Island-JPN-title.png | |||
|buildname=yos_edit | |buildname=yos_edit | ||
|status=Released | |status=Released |
Latest revision as of 13:58, June 14, 2023
Super Mario World 2: Yoshi's Island (Jun 26, 1995 - yos edit prototype) | ||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
A prototype of Super Mario World 2: Yoshi's Island, dated June 26th, 1995. It is compiled in debug mode and has the final game's debug features as well as the features accessible in the Super Mario World 2: Yoshi's Island (Jun 26, 1995 - ys rom 16 0 prototype).
Notes
To fix header:
0x7FBD
=>0x05
- 5 bytes starting at
0x7FD5
=>0x20 0x15 0x0B 0x00 0x00
.
The Cutting Room Floor research