Sonic the Hedgehog Pocket Adventure (Oct 22, 1999 prototype): Difference between revisions
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(Created page with "{{Prototype |titlescreen=spa proto tile.png |builddate=Oct 22, 1999 |status=Released |dumper=drx |releasedby=drx |origin_type=EPROM cartridge |origin_labels=SNK (P) ソニッ...") |
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|origin_dumpmethod=Tengu NGPC Dumper | |origin_dumpmethod=Tengu NGPC Dumper | ||
|origin_ownership=Japan Auction User ( | |origin_ownership=Japan Auction User (2016), drx (2016-Present) | ||
|game=Sonic the Hedgehog Pocket Adventure | |game=Sonic the Hedgehog Pocket Adventure | ||
|system=Neo Geo Pocket Color | |system=Neo Geo Pocket Color |
Revision as of 01:31, December 26, 2016
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Download Sonic the Hedgehog Pocket Adventure (Oct 22, 1999 prototype) (info) |
A prototype of Sonic the Hedgehog Pocket Adventure for the SNK Neo Geo Pocket Color.
Notes
- Pressing start at the Sega screen brings up a debug menu.
- Contains two test maps for the action stages, and two test levels for the special stages.
- The debug menu contains different level names for various zones, but the zones themselves have the final names in their title cards.
- Some aspects of levels have collision problems (i.e the springs in Casino, and the rotating platforms in King Relics).
- The boss in Death Egg Act 2 doesn't spawn a capsule upon defeat.
- Some sound effects are missing from the prototype.
Screenshots
Videos
Origin
- Spa proto cart.jpg
Cart front
- The label on the cartridge seems to indicate the the label was used on a cart that contained a Rockman game at one point.