Gex: Enter the Gecko (Jan 29, 1998 prototype): Difference between revisions
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(→Notes: Am currently around 40% complete, and the Update Save bug is the only difference I've noticed) |
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|file=Gex - Enter the Gecko (Jan 29, 1998 prototype).7z | |file=Gex - Enter the Gecko (Jan 29, 1998 prototype).7z | ||
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A late | A late pre-release build of ''Gex: Enter the Gecko'' for the Sony PlayStation. | ||
==Notes== | ==Notes== | ||
* Dated about two weeks before the final NTSC build. | |||
*Dated about two weeks before the final NTSC build | |||
*'''Bug:''' the "Update Save" option does not work: if simply takes you to the Memory Card screen every time, where the player has to manually select which block to use. In the final, after you first exit a stage during a play session, you only have the option of "Save Game". After you select which block to use, the next time you exit a stage (and all subsequent times, for that play session) an "Update Save" option appears: when chosen, it says "Saving..." followed a few seconds later by "Save completed", after which the player returns to controlling Gex. | |||
*Other than the above bug, there are no other notable changes | |||
==Origin== | ==Origin== | ||
<gallery mode=nolines heights=168 widths=240> | <gallery mode="nolines" heights="168" widths="240"> | ||
Gex- | File:Gex-Enter The Gecko-1998-01-29-Disc.JPG|Disc front. CD # has been redacted. | ||
</gallery> | </gallery> | ||
==See also== | ==See also== | ||
* [http://redump.org/disc/56786/ Redump.org entry] | |||
*[http://redump.org/disc/56786/ Redump.org entry] | |||
{{Prototype Footer|{{Navbox prototype|Gex: Enter the Gecko}}}} | {{Prototype Footer|{{Navbox prototype|Gex: Enter the Gecko}}}} |
Revision as of 17:35, April 27, 2021
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Download Gex: Enter the Gecko (Jan 29, 1998 prototype) (info) |
A late pre-release build of Gex: Enter the Gecko for the Sony PlayStation.
Notes
- Dated about two weeks before the final NTSC build
- Bug: the "Update Save" option does not work: if simply takes you to the Memory Card screen every time, where the player has to manually select which block to use. In the final, after you first exit a stage during a play session, you only have the option of "Save Game". After you select which block to use, the next time you exit a stage (and all subsequent times, for that play session) an "Update Save" option appears: when chosen, it says "Saving..." followed a few seconds later by "Save completed", after which the player returns to controlling Gex.
- Other than the above bug, there are no other notable changes
Origin
See also