Godzilla: Unleashed (Sep 19, 2007 prototype): Difference between revisions
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{{Prototype | {{Prototype | ||
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A prototype of Godzilla: Unleashed for the Wii. | A prototype of Godzilla: Unleashed for the Wii. | ||
==Notes== | ==Notes== | ||
* | |||
* Disc information: | *This build doesn't feature many differences that are noticeable on the surface, but there are a lot of size differences between files in this build and the final build of the game. | ||
** Header Product Code: RGZE70 | *A build number can be seen by entering the code 787321. This prototype's build number is "12.0.240", compared to the final build's number, "12.0.267". | ||
** Header Version Number: 0 | *Mechagodzilla 2's training mode was not set up yet in this build of the game, so his training mission plays out like a regular versus match. Mechagodzilla 2 was one of the last three characters added to the game (along with Godzilla 90s and Godzilla 1954). | ||
** Header Title: Godzilla: Unleashed | *In the prototype, Godzilla 2000's theme plays when player 1 is playing as Godzilla 1954 or Godzilla 1990s. Interestingly, this seems to indicate that the lack of music when player 1 is playing as either of these characters in the final build is actually intentional and not a mistake/bug. | ||
** Executable Name: /main.dol | *Disc information: | ||
** Latest date in DOL: 5/17/2007 3:52:00 PM | **Header Product Code: RGZE70 | ||
** Latest date in DOL (final build): 5/17/2007 15:52 | **Header Version Number: 0 | ||
** Apploader date: 3/1/2007 | **Header Title: Godzilla: Unleashed | ||
** Apploader date (final build): 3/1/2007 0:00 | **Executable Name: /main.dol | ||
** Errors (Data Blocks): 0 | **Latest date in DOL: 5/17/2007 3:52:00 PM | ||
** Errors (Unused Blocks): 0 | **Latest date in DOL (final build): 5/17/2007 15:52 | ||
* Miscellaneous Notes: | **Apploader date: 3/1/2007 | ||
** Game is emulatable in Dolphin: Yes (as of December 25, 2022). | **Apploader date (final build): 3/1/2007 0:00 | ||
*** Issues: None. | **Errors (Data Blocks): 0 | ||
** Debug enabled: No | **Errors (Unused Blocks): 0 | ||
*Miscellaneous Notes: | |||
**Game is emulatable in Dolphin: Yes (as of December 25, 2022). | |||
***Issues: None. | |||
**Debug enabled: No | |||
==Screenshots== | ==Screenshots== | ||
<center><gallery heights="256" widths="224"> | <center><gallery heights="256" widths="224"> | ||
File:RGZE70 2022-12-25 19-59-11.png | |||
</gallery></center> | </gallery></center> | ||
==Origin== | ==Origin== | ||
<center><gallery mode="packed"> | <center><gallery mode="packed"> | ||
Godzilla Unleashed 09-19-07.JPG|Disc front. | File:Godzilla Unleashed 09-19-07.JPG|Disc front. | ||
</gallery></center> | </gallery></center> | ||
Line 77: | Line 80: | ||
==See also== | ==See also== | ||
* [[Project Deluge: Xbox 360 and Wii|Project Deluge: Xbox 360 and Wii (December 25, 2022)]] | |||
* [https://tcrf.net The Cutting Room Floor (TCRF)] | *[[Project Deluge: Xbox 360 and Wii|Project Deluge: Xbox 360 and Wii (December 25, 2022)]] | ||
* [https://archive.org Internet Archive (IA)] | *[https://tcrf.net The Cutting Room Floor (TCRF)] | ||
*[https://archive.org Internet Archive (IA)] | |||
*[https://www.youtube.com/watch?v=X8YihJgKMHs Mechagodzilla 2 Training Mode] | |||
*[https://www.youtube.com/watch?v=AoRe8NTMT80 Build Number] | |||
*[https://www.youtube.com/watch?v=nKfVBMQKYgA Godzilla 1954's Versus Theme] | |||
*[https://www.youtube.com/watch?v=XQrrJKB-AQw Godzilla 1990s Versus Theme] | |||
<!-- ==Footer== --> | <!-- ==Footer== --> | ||
{{Navbox prototype|Godzilla: Unleashed}} | {{Navbox prototype|Godzilla: Unleashed}} |
Revision as of 11:08, February 5, 2023
Godzilla: Unleashed (Sep 19, 2007 prototype) | ||||||||||||||||||||||||||||||
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Download Godzilla: Unleashed (Sep 19, 2007 prototype) (info) |
Download Godzilla: Unleashed (Sep 19, 2007 prototype) from external mirror |
A prototype of Godzilla: Unleashed for the Wii.
Notes
- This build doesn't feature many differences that are noticeable on the surface, but there are a lot of size differences between files in this build and the final build of the game.
- A build number can be seen by entering the code 787321. This prototype's build number is "12.0.240", compared to the final build's number, "12.0.267".
- Mechagodzilla 2's training mode was not set up yet in this build of the game, so his training mission plays out like a regular versus match. Mechagodzilla 2 was one of the last three characters added to the game (along with Godzilla 90s and Godzilla 1954).
- In the prototype, Godzilla 2000's theme plays when player 1 is playing as Godzilla 1954 or Godzilla 1990s. Interestingly, this seems to indicate that the lack of music when player 1 is playing as either of these characters in the final build is actually intentional and not a mistake/bug.
- Disc information:
- Header Product Code: RGZE70
- Header Version Number: 0
- Header Title: Godzilla: Unleashed
- Executable Name: /main.dol
- Latest date in DOL: 5/17/2007 3:52:00 PM
- Latest date in DOL (final build): 5/17/2007 15:52
- Apploader date: 3/1/2007
- Apploader date (final build): 3/1/2007 0:00
- Errors (Data Blocks): 0
- Errors (Unused Blocks): 0
- Miscellaneous Notes:
- Game is emulatable in Dolphin: Yes (as of December 25, 2022).
- Issues: None.
- Debug enabled: No
- Game is emulatable in Dolphin: Yes (as of December 25, 2022).
Screenshots
Origin
Files
Archive Contents:
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
RGZE70-553.iso | File | 2022-11-25 23:35:55 | 4.38 GB | 123526fa7f018a7d9210ade5a9a75fd019d82427 |
Godzilla Unleashed 09-19-07.JPG | File | 2022-11-25 22:53:08 | 2.78 MB | 9019def7c08059055e3a72c20ed91b632976ff7c |
RGZE70-553-dumpinfo.txt | File | 2022-11-25 22:52:58 | 178 bytes | 2082255eb3cb75223ccb36b631cfb7196159b237 |
RGZE70-553.bca | File | 2022-11-25 22:52:58 | 64 bytes | 18bd4bdb46069087103f7f6062c8835b5aea4873 |
Download File:
File | Type | Date | Size | Comment | SHA-1 |
---|---|---|---|---|---|
Godzilla - Unleashed (Sep 19, 2007 prototype).7z | 7zip Archive | 2022-12-25 10:28:13 | 4.14 GB | Download file | 331fc0061257d7a0136d6e7142c88291b348273a |
Acknowledgments
A huge thanks to Nex for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: Xbox 360 and Wii (December 25, 2022)
- The Cutting Room Floor (TCRF)
- Internet Archive (IA)
- Mechagodzilla 2 Training Mode
- Build Number
- Godzilla 1954's Versus Theme
- Godzilla 1990s Versus Theme