Stargate (Early Prototype): Difference between revisions
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|file=Stargate (Europe) (Beta).zip | |file=Stargate (Europe) (Beta).zip | ||
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==Notes== | |||
* Fingerprinted with "INUK" in the ROM header. | |||
* Main menu not implemented yet, so pressing Start on the title screen dumps the player into the game. | * Main menu not implemented yet, so pressing Start on the title screen dumps the player into the game. | ||
* Likewise, the opening cutscene is not here yet. | * Likewise, the opening cutscene is not here yet. | ||
* Dialogue is significantly different from the final game | * Dialogue is significantly different from the final game | ||
* The pause screen is organized differently. Rather than displaying the mission and player stats, the menu suggests there would have been submenus. As is, these don't work yet. | * The pause screen is organized differently. Rather than displaying the mission and player stats, the menu suggests there would have been submenus. As is, these don't work yet. | ||
* The game has minor palette issues, with objects having a glitched orange shade. | * The game has minor palette issues, with objects having a glitched orange shade. Anubis also has an unsightly green shade. | ||
* An NPC not present in the final game can be seen at the end of the first level. | * An NPC not present in the final game can be seen at the end of the first level. | ||
* The elders do not appear to be present in the prototype. | * The elders do not appear to be present in the prototype. |
Latest revision as of 17:00, April 9, 2023
Stargate (Early Prototype) | ||||||||||
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Download Stargate (Early Prototype) (info) |
Notes
- Fingerprinted with "INUK" in the ROM header.
- Main menu not implemented yet, so pressing Start on the title screen dumps the player into the game.
- Likewise, the opening cutscene is not here yet.
- Dialogue is significantly different from the final game
- The pause screen is organized differently. Rather than displaying the mission and player stats, the menu suggests there would have been submenus. As is, these don't work yet.
- The game has minor palette issues, with objects having a glitched orange shade. Anubis also has an unsightly green shade.
- An NPC not present in the final game can be seen at the end of the first level.
- The elders do not appear to be present in the prototype.
- No revival sequence after dying.
Screenshots