Monster Jam: Maximum Destruction (Dec 20, 2001 prototype)
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Monster Jam: Maximum Destruction (Dec 20, 2001 prototype) | ||||||||||||||||||||||||||||
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Download Monster Jam: Maximum Destruction (Dec 20, 2001 prototype) (info) |
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A prototype of Monster Jam: Maximum Destruction for the PlayStation 2.
Notes
- Compiled three and a half months before the final build.
- Movies will not display correctly in PCXS2. Works fine on hardware.
- Miscellaneous Notes:
- Game is emulatable (in PCSX2): Issues (as of March 17, 2021).
- Game contains dongle protection: No.
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PS2 - Monster Jam 12-21-01.bin | File | 2020-06-02 10:17:01 | 369.81 MB | f66bfde45fb093c28e70ff7c9e22a2441aa22c1e |
PS2 - Monster Jam 12-21-01.cue | File | 2020-06-02 10:17:02 | 70 bytes | adb5176728ed47534109dec06a673a2f20023cbb |
PS2 - Monster Jam 12-21-01.jpeg | File | 2020-06-03 15:12:45 | 1.48 MB | be0d2e37bf628659bb676f98ebfbc0ef8ec1e4c9 |
Acknowledgments
A huge thanks to Nex and Zoda-Y13 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)