Banana (Jun 30, 1986 prototype): Difference between revisions

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|status=Released
|status=Released
|dumper=CoinCollector
|dumper=CoinCollector
|builddate=Jun 30, 1986
|releasedby=CoinCollector
|releasedby=CoinCollector
|filereleasedate=January 3, 2016
|origin_type=EPROM cartridge
|origin_type=EPROM cartridge
|origin_labels=バナナ (6/30) ビクター音楽産業(株)- Banana (6/30) Victor Musical Industries (Inc.)
|origin_labels=バナナ (6/30) ビクター音楽産業(株)- Banana (6/30) Victor Musical Industries (Inc.)
Line 16: Line 18:
|file=Banana (Jun 30, 1986 prototype).zip
|file=Banana (Jun 30, 1986 prototype).zip
}}
}}
A prototype of Banana for the NES.
A prototype of Banana for the Famicom.
==Notes==
==Notes==
{{Tcrf link|Proto:Banana}}
* No attract mode at the title screen, the characters loop the animation sequence.
* No attract mode at the title screen, the characters loop the animation sequence.
* No game-over screen.
* No game-over screen.
Line 38: Line 41:


==Acknowledgments==
==Acknowledgments==
[http://broccolihead.com/world/banana-630-prototype/ View the write up on this prototype at Broccoli World!]
[https://web.archive.org/web/20160104193401/http://broccolihead.com/world/banana-630-prototype/ View the write up on this prototype at Broccoli World! (archived)]


{{Prototype Footer|{{Navbox prototype|Banana}}}}
{{Prototype Footer|{{Navbox prototype|Banana}}}}

Latest revision as of 00:57, January 9, 2024

Title Screen
Banana (Jun 30, 1986 prototype)
Build date Jun 30, 1986
Dump status Released
Dumped by CoinCollector
Released by CoinCollector
File release date January 3, 2016
Origin EPROM cartridge
EPROMs 2x blank no sticker
Labels バナナ (6/30) ビクター音楽産業(株)- Banana (6/30) Victor Musical Industries (Inc.)
Game Banana
System NES
Genre Puzzle
Release date JP Sep 8, 1986
Download Banana (Jun 30, 1986 prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.

A prototype of Banana for the Famicom.

Notes

The Cutting Room Floor research
  • No attract mode at the title screen, the characters loop the animation sequence.
  • No game-over screen.
  • Cheats are missing.
  • Text is white instead of warm yellow.
  • Some graphics are altered.
  • Select screen lacks a stage counter.

Origin

Acknowledgments

View the write up on this prototype at Broccoli World! (archived)