Contra: Shattered Soldier (May 8, 2002 prototype): Difference between revisions
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{{Prototype | {{Prototype | ||
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A prototype of Contra: Shattered Soldier for the PlayStation 2. | A prototype of Contra: Shattered Soldier for the PlayStation 2. | ||
==Notes== | ==Notes== | ||
* Small demo with two levels | |||
* The options menu cannot be entered | *Small demo with two levels | ||
* After beating any level you got main menu after result screen. It seems, there is no way to get "Cleared" at "Select mission" screen. | *The options menu cannot be entered | ||
* You always start with 9 lives and 0 credits. | *After beating any level you got main menu after result screen. It seems, there is no way to get "Cleared" at "Select mission" screen. | ||
* Game Over menu has only "End" item. | *You always start with 9 lives and 0 credits. | ||
* There are no plot cutscenes. | *Relevant enemy mobs (IE, Snipers or shielded enemies) are all blue colored instead of white | ||
* Two EDC errors exist in a large gap between sectors 500 and 50000 where no data exists. Doesn't affect anything. | *Game Over menu has only "End" item. | ||
* Miscellaneous Notes: | *There are no plot cutscenes. | ||
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021). | *Two EDC errors exist in a large gap between sectors 500 and 50000 where no data exists. Doesn't affect anything. | ||
** Game contains dongle protection: No. | *Miscellaneous Notes: | ||
**Game is emulatable (in PCSX2): Yes (as of March 17, 2021). | |||
**Game contains dongle protection: No. | |||
==Screenshots== | ==Screenshots== | ||
<center><gallery heights="256" widths="224"> | <center><gallery heights="256" widths="224"> | ||
File:Contra shattered soldier e3 v1 00 1 main menu.png | |||
File:Contra shattered soldier e3 v1 00 2 levels select.png | |||
File:Contra shattered soldier e3 v1 00 3 lvl1 ingame 1.png | |||
File:Contra shattered soldier e3 v1 00 4 pause.png | |||
File:Contra shattered soldier e3 v1 00 5 lvl1 ingame 2.png | |||
File:Contra shattered soldier e3 v1 00 6 lvl1 boss 1.png | |||
File:Contra shattered soldier e3 v1 00 7 lvl1 ingame 3.png | |||
File:Contra shattered soldier e3 v1 00 8 lvl1 miniboss 1.png | |||
File:Contra shattered soldier e3 v1 00 9 game over.png | |||
File:Contra shattered soldier e3 v1 00 10 lvl2 ingame 1.png | |||
</gallery></center> | </gallery></center> | ||
==Origin== | ==Origin== | ||
<center><gallery mode="packed"> | <center><gallery mode="packed"> | ||
PS2 - Contra Shattered Soldier E3 V.1.00.jpeg|Disc front. | File:PS2 - Contra Shattered Soldier E3 V.1.00.jpeg|Disc front. | ||
</gallery></center> | </gallery></center> | ||
==Files== | ==Files== | ||
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A huge thanks to Drac, Digital Warrior, Zoda-Y13 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen! | A huge thanks to Drac, Digital Warrior, Zoda-Y13 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen! | ||
==See also== | ==See also== | ||
* [[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]] | |||
* [https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)] | *[[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]] | ||
* [https://archive.org Internet Archive (IA)] | *[https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)] | ||
*[https://archive.org Internet Archive (IA)] | |||
{{Prototype Footer|{{Navbox prototype|Contra: Shattered Soldier}}}} | {{Prototype Footer|{{Navbox prototype|Contra: Shattered Soldier}}}} |
Revision as of 13:25, March 22, 2021
Contra: Shattered Soldier (May 8, 2002 prototype) | ||||||||||||||||||||||||||||
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Download Contra: Shattered Soldier (May 8, 2002 prototype) (info) |
Download Contra: Shattered Soldier (May 8, 2002 prototype) from external mirror |
A prototype of Contra: Shattered Soldier for the PlayStation 2.
Notes
- Small demo with two levels
- The options menu cannot be entered
- After beating any level you got main menu after result screen. It seems, there is no way to get "Cleared" at "Select mission" screen.
- You always start with 9 lives and 0 credits.
- Relevant enemy mobs (IE, Snipers or shielded enemies) are all blue colored instead of white
- Game Over menu has only "End" item.
- There are no plot cutscenes.
- Two EDC errors exist in a large gap between sectors 500 and 50000 where no data exists. Doesn't affect anything.
- Miscellaneous Notes:
- Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
- Game contains dongle protection: No.
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PS2 - Contra Shattered Soldier E3 V.1.00.bin | File | 2020-05-25 18:21:55 | 710.64 MB | b7ed6fe2ca8e4872651f7e9197a1a284f2cd5223 |
PS2 - Contra Shattered Soldier E3 V.1.00.cue | File | 2020-05-25 17:59:24 | 106 bytes | bd0cbff29b54a669ba2adae4f9e9fbb9f8ad2928 |
PS2 - Contra Shattered Soldier E3 V.1.00.jpeg | File | 2020-05-27 15:23:47 | 1.44 MB | d9510cc5666179063beeda6f569db9a8c9b906a6 |
Acknowledgments
A huge thanks to Drac, Digital Warrior, Zoda-Y13 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)