Fullmetal Alchemist and the Broken Angel (Aug 23, 2004 prototype): Difference between revisions
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Fullmetal Alchemist and the Broken Angel (Aug 23, 2004 prototype) | ||||||||||||||||||||||||||||
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A prototype of Fullmetal Alchemist and the Broken Angel for the PlayStation 2.
Notes
- Built just an hour before before the final US release.
- Executable only contains one byte difference.
- Miscellaneous Notes:
- Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
- Game contains dongle protection: No.
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PS2 - Fullmetal Alchemist and the Broken Angel Reviewable.bin | File | 2020-06-01 23:44:45 | 1.79 GB | 58eecaf6d960566f92fc588a15d8346ecadb441f |
PS2 - Fullmetal Alchemist and the Broken Angel Reviewable.cue | File | 2020-06-01 23:19:05 | 123 bytes | ade22516fbbfd21fea88fdef255b2bc79a6271fc |
PS2 - Fullmetal Alchemist and the Broken Angel Reviewable.jpeg | File | 2020-06-03 15:11:56 | 1.31 MB | a6c7f588fe26796db43a12cf7adb24cc9925cc91 |
Acknowledgments
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)