Golden Axe (Oct 14, 1989 prototype): Difference between revisions
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|releasedby=Paulweeze71 | |releasedby=Paulweeze71 | ||
|origin_type=EPROM cart | |origin_type=EPROM cart | ||
|origin_labels=PROPERTY OF SEGA OF AMERICA, INC. | |origin_labels=PROPERTY OF SEGA OF AMERICA, INC. 578 FORBES BLVD. SO. SAN FRANCISCO, CA 94080 DATE CODE 10-14-89 | ||
|game=Golden Axe | |game=Golden Axe | ||
|system=Sega Mega Drive | |system=Sega Mega Drive | ||
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A prototype of Golden Axe for the Sega Mega Drive. | A prototype of Golden Axe for the Sega Mega Drive. | ||
==Notes== | ==Notes== | ||
{{Tcrf link|Proto:Golden Axe (Genesis)}} | |||
* Different post title screen demos. | * Different post title screen demos. | ||
* Enemies have different descriptions during the end credits. | * Enemies have different descriptions during the end credits. | ||
* You start off with | * You start off with 3 credits instead of 4. | ||
==Origin== | ==Origin== |
Latest revision as of 16:27, March 27, 2023
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Download Golden Axe (Oct 14, 1989 prototype) (info) |
A prototype of Golden Axe for the Sega Mega Drive.
Notes
The Cutting Room Floor research
- Different post title screen demos.
- Enemies have different descriptions during the end credits.
- You start off with 3 credits instead of 4.
Origin
See also
Original release thread on Obscure Gamers. (Archive)