Need for Speed Underground (Sep 10, 2003 prototype): Difference between revisions
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A prototype of Need For Speed Underground for the Nintendo GameCube | A prototype of Need For Speed Underground for the Nintendo GameCube. | ||
==Notes== | ==Notes== | ||
{{Tcrf link|Proto:Need_for_Speed:_Underground#GameCube_Prototype_Build}} | |||
*Event 26 | *Debug is enabled. Go to the pause menu in-game under Options -> Debug to access debug features. | ||
*Attempting to access Event 26 crashes the game. | |||
==Screenshots== | ==Screenshots== | ||
<gallery> | |||
File:Psa Nfs Ug.png | |||
File:Main_Menu.png | |||
File:Pause Debug Menu.png | |||
File:Finish Race Stats.png | |||
</gallery> | |||
{{Prototype Footer|{{Navbox prototype|Need for Speed Underground}}}} | {{Prototype Footer|{{Navbox prototype|Need for Speed Underground}}}} |
Revision as of 02:26, July 31, 2021
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Download Need for Speed Underground (Sep 10, 2003 prototype) (info) |
A prototype of Need For Speed Underground for the Nintendo GameCube.
Notes
The Cutting Room Floor research
- Debug is enabled. Go to the pause menu in-game under Options -> Debug to access debug features.
- Attempting to access Event 26 crashes the game.
Screenshots