Persona 5 (Feb 26, 2016 prototype): Difference between revisions
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|builddate=Feb 26 2016 15:47:01 | |builddate=Feb 26 2016 15:47:01 | ||
|status=Released, redump needed | |status=Released, redump needed | ||
|dumper=FrostWolf | |||
|releasedby=FrostWolf | |releasedby=FrostWolf | ||
|filedumpdate=January 16, 2024 | |||
|filereleasedate=January 18, 2024 | |filereleasedate=January 18, 2024 | ||
|origin_type=BD-R | |origin_type=BD-R | ||
|origin_labels=<center><b>XRD664<br>BUILD 2.25.16<br>DISC 007</b></center> | |||
|origin_ownership=FrostWolf | |||
|game=Persona 5 | |game=Persona 5 | ||
|system=PlayStation 3 | |system=PlayStation 3 | ||
|genre=Role-playing game, JRPG | |genre=Role-playing game, JRPG | ||
|final_builddate={{RegionDate|JP|Jul 12, 2016}} | |final_builddate={{RegionDate|JP|Jul 12, 2016}} | ||
|release_date={{RegionDate|JP|Sep | |release_date={{RegionDate|JP|Sep 15, 2016}}{{RegionDate|WW|Apr 4, 2017}} | ||
|unreleased=No | |unreleased=No | ||
}} | }} | ||
{{Download | {{Download}} | ||
}} | |||
A prototype of Persona 5 for the PlayStation 3 from Feb 26, 2016. Dated around 4.5 months before the final build, it contains a debug menu and many differences to the final game. | A prototype of Persona 5 for the PlayStation 3 from Feb 26, 2016. Dated around 4.5 months before the final build, it contains a debug menu and many differences to the final game. | ||
==Notes== | ==Notes== | ||
* Debug menu can be opened by pressing in the right stick, and left stick closes it. Using a mouse opens an additional debug menu on right click. | {{Tcrf link| Proto:Persona 5/February 25, 2016}} | ||
* XMB shows the game as "XRD664" and uses an early logo for the game. | |||
*Debug menu can be opened by pressing in the right stick, and left stick closes it. Using a mouse opens an additional debug menu on right click. | |||
*XMB shows the game as "XRD664" and uses an early logo for the game. | |||
*Early songs are present and lack Lyn's vocals. | |||
*Despite the date on the disc being February 25th, the internal build date seen in-game is one day later, the 26th. | |||
*Menu has a few differences. Menu theme is missing instruments. Shading is a bit darker, Joker has no shadow, and the Atlus and P Studio logos and text at the bottom right are bigger, and it uses the colored version of the Atlus logo. | |||
==Origin== | ==Origin== | ||
<gallery mode=packed> | <gallery mode="packed"> | ||
File:XRD664 2.25.16.png | File:XRD664 2.25.16.png | ||
</gallery> | </gallery> | ||
{{Prototype Footer|{{Navbox prototype|Persona 5}}}} | {{Prototype Footer|{{Navbox prototype|Persona 5}}}} |
Latest revision as of 00:49, January 25, 2024
Persona 5 (Feb 26, 2016 prototype) | ||||||||||||||||||||||||||||
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A prototype of Persona 5 for the PlayStation 3 from Feb 26, 2016. Dated around 4.5 months before the final build, it contains a debug menu and many differences to the final game.
Notes
The Cutting Room Floor research
- Debug menu can be opened by pressing in the right stick, and left stick closes it. Using a mouse opens an additional debug menu on right click.
- XMB shows the game as "XRD664" and uses an early logo for the game.
- Early songs are present and lack Lyn's vocals.
- Despite the date on the disc being February 25th, the internal build date seen in-game is one day later, the 26th.
- Menu has a few differences. Menu theme is missing instruments. Shading is a bit darker, Joker has no shadow, and the Atlus and P Studio logos and text at the bottom right are bigger, and it uses the colored version of the Atlus logo.
Origin