Rez (Jul 30, 2001 prototype): Difference between revisions

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A prototype of Rez for the Sega Dreamcast.
A prototype of Rez for the Sega Dreamcast.
==Notes==
==Notes==
*System flags are the two bytes at 0x2C242E9C in ram (cheat engine with demul), change 05 to C5 for debug.
*System flags are the two bytes at 0x2C242E9C in ram (cheat engine with demul), change 05 to C5 for debug.
*If booted in debug mode, this proto identifies itself as "PS2_Start" despite being a Dreamcast build.
*If booted in debug mode, this proto identifies itself as "PS2_Start" despite being a Dreamcast build.
==See also==
Research : https://en.sega-dreamcast-info-games-preservation.com/rez-dreamcast-prototype-release-iso-gdi/
{{Prototype Footer|{{Navbox prototype|Rez}}}}
{{Prototype Footer|{{Navbox prototype|Rez}}}}

Revision as of 00:41, August 18, 2022

Title Screen
Rez (Jul 30, 2001 prototype)
Build date Jul 30, 2001 13:21:06
Build name v0.10 899
Dump status Released
Dumped by Laurent
Released by Laurent
Origin GD-R
Dump method DreamShell
Game Rez
System Dreamcast
Genre Rhythm
Final build JP Oct 4, 2001
EU Oct 4, 2001
Release date JP Nov 22, 2001
EU Jan 11, 2002
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A prototype of Rez for the Sega Dreamcast.

Notes

  • System flags are the two bytes at 0x2C242E9C in ram (cheat engine with demul), change 05 to C5 for debug.
  • If booted in debug mode, this proto identifies itself as "PS2_Start" despite being a Dreamcast build.

See also

Research : https://en.sega-dreamcast-info-games-preservation.com/rez-dreamcast-prototype-release-iso-gdi/