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  • {{#ask: [[Has system::PlayStation]] |?#- |?Has title screenshot#- |format=template |template=SMW image link
    161 bytes (22 words) - 02:17, June 22, 2016
  • #REDIRECT [[Prototypes by system/PlayStation]]
    46 bytes (5 words) - 02:17, June 22, 2016
  • {{#ask: [[Has system::PlayStation 2]] |?#- |?Has title screenshot#- |format=template |template=SMW image lin
    163 bytes (22 words) - 20:14, June 27, 2016
  • {{#ask: [[Has system::PlayStation Portable]] |?#- |?Has title screenshot#- |format=template |template=SMW im
    170 bytes (23 words) - 20:24, June 27, 2016
  • {{#ask: [[Has system::PlayStation 3]] |?#- |?Has title screenshot#- |format=template |template=SMW image lin
    163 bytes (22 words) - 20:40, January 9, 2023
  • {{#ask: [[Has system::PlayStation Vita]] |?#- |?Has title screenshot#- |format=template |template=SMW image
    166 bytes (23 words) - 13:18, May 7, 2023

Page text matches

  • {{Prototypes by system link|Atari 2600}} {{Prototypes by system link|Atari 5200}}
    2 KB (305 words) - 14:56, October 21, 2023
  • ...ro, theclashingfritz/PrinceFrizzy, Trevir/cellomonster, and Ben Brown. The prototypes were released from April 20th-23rd, 2021, with releases spread out on those *LittleBigPlanet - PlayStation 3
    1 KB (146 words) - 11:59, February 13, 2024
  • #REDIRECT [[Prototypes by system/PlayStation]]
    46 bytes (5 words) - 02:17, June 22, 2016
  • |system=PlayStation 2 An early tech demo of The Benefactor for the Sony PlayStation 2.
    906 bytes (99 words) - 21:43, March 24, 2021
  • Project Velocity is an ongoing release of prototypes and press kits by MOVGAMES. [https://www.youtube.com/watch?v=0fXi6fXLr0Q Th == Prototypes Obtained (Unique Builds): ==
    1 KB (150 words) - 18:45, December 30, 2023
  • |origin_type=PlayStation Network |system=PlayStation 4
    772 bytes (86 words) - 11:53, February 13, 2024
  • |system=PlayStation 4 A prototype of '''Driveclub''' for the Playstation 4.
    651 bytes (80 words) - 20:50, April 20, 2024
  • |system=PlayStation 4 A prototype of Call of Duty: Modern Warfare Remastered for Playstation 4.
    624 bytes (81 words) - 19:41, February 13, 2024
  • |system=PlayStation 4 A prototype of Call of Duty: Black Ops III for the Playstation 4.
    597 bytes (84 words) - 19:34, February 13, 2024
  • == Prototypes Obtained == [[Has origin lot::PlayStation Vita QA Build Lot]]
    282 bytes (40 words) - 21:10, December 11, 2023
  • |system=PlayStation 4 A prototype of '''Far Cry 4''' for the Playstation 4.
    747 bytes (107 words) - 11:48, March 29, 2024
  • |system=PlayStation 4 A prototype of '''Call of Duty: Black Ops 4''' for Playstation 4.
    564 bytes (82 words) - 14:47, February 21, 2024
  • |system=PlayStation 4 A prototype of '''Call of Duty: Black Ops 4''' for Playstation 4.
    566 bytes (82 words) - 14:33, February 21, 2024
  • |system=PlayStation 4 A prototype of '''Call of Duty: Black Ops 4''' for Playstation 4.
    564 bytes (82 words) - 14:48, February 21, 2024
  • |system=PlayStation 4 A prototype of '''Call of Duty: Black Ops 4''' for Playstation 4.
    564 bytes (82 words) - 14:49, February 21, 2024
  • ...here in the PAL region. This release also contains a few PlayStation 2 and PlayStation Portable builds as well. A total of around 15 discs were acquired and dumpe ==Prototypes Obtained (Unique Builds):==
    2 KB (331 words) - 21:25, April 8, 2021
  • |system=PlayStation 4 A prototype of Call of Duty: Modern Warfare for the Playstation 4.
    623 bytes (88 words) - 19:49, February 13, 2024
  • |system=PlayStation 2 One of many PlayStation 2 prototypes given a limited release to test the PlayStation online network function. In this prototype only online play was made availa
    949 bytes (124 words) - 01:28, October 27, 2020
  • |system=PlayStation 2 One of many PlayStation 2 prototypes given a limited release to test the PlayStation online network function. In this prototype only online play was made availa
    957 bytes (124 words) - 21:28, October 27, 2018
  • |origin_type=PlayStation 4 IDU disc |system=PlayStation 4
    1 KB (143 words) - 04:25, February 14, 2024
  • |origin_files=DECH-3000A Kit 1 Assassin's Creed Rogue Prototypes and Loaders.rar\dev_hdd0\game\ASSASSIN\USDIR\ACC.d.PS3.Prototype.23sep |system=PlayStation 3
    830 bytes (106 words) - 22:56, March 8, 2024
  • |origin_files=DECH-3000A Kit 1 Assassin's Creed Rogue Prototypes and Loaders.rar\dev_hdd0\game\ASSASSIN\USDIR\ACC.e.PS3.Prototype.22sep |system=PlayStation 3
    874 bytes (115 words) - 22:56, March 8, 2024
  • |origin_files=DECH-3000A Kit 1 Assassin's Creed Rogue Prototypes and Loaders.rar\dev_hdd0\game\ASSASSIN\USDIR\ACC.c.PS3.Prototype.24sep |system=PlayStation 3
    874 bytes (115 words) - 22:56, March 8, 2024
  • ...ontent. Secondly, we have a late prototype of Tomb Raider III for the Sony PlayStation. This one has its oddities, but thankfully also has a level select enabled
    940 bytes (152 words) - 05:11, December 26, 2018
  • |system=PlayStation 2 A European demo of ''Monster Hunter'' for the PlayStation 2.
    849 bytes (100 words) - 16:19, February 27, 2021
  • A public fundraiser to secure various Xbox/PlayStation 2 prototype discs was conducted sometime in 2020 by [https://obscuregamers. ==Prototypes Obtained (Unique Builds):==
    2 KB (222 words) - 16:04, April 8, 2021
  • |system=PlayStation A prototype of '''Superbike 2000''' for the Sony PlayStation.
    1 KB (127 words) - 20:24, December 20, 2023
  • |origin_type=PlayStation 3 Test Kit HDD |system=PlayStation 3
    1 KB (191 words) - 06:57, April 18, 2023
  • ...bmission. The list above includes only the items that were confirmed to be prototypes. Anything that was a perfect match for the final was added to the list [[Hi ...e lot. The highlight of the lot is a prototype of the canceled, unreleased PlayStation port of Killing Time! Acclaim acquired the rights to three of Studio 3DO's
    5 KB (684 words) - 23:16, September 12, 2020
  • |origin_files=DECH-3000A Kit 1 Assassin's Creed Rogue Prototypes and Loaders.rar\dev_hdd0\game\ASSASSIN\USDIR\PS3_c1009446_d77762_s32633_SCE |system=PlayStation 3
    1 KB (135 words) - 22:56, March 8, 2024
  • |system=PlayStation A late beta build of Abe's Exoddus for PlayStation. The writing on the disc identifies it as "ver .02".
    1,003 bytes (125 words) - 22:24, May 18, 2022
  • |origin_files=DECH-3000A Kit 1 Assassin's Creed Rogue Prototypes and Loaders.rar\dev_hdd0\game\ASSASSIN\USDIR\PS3_c1010753_d77762_s32633_SCE |system=PlayStation 3
    1 KB (140 words) - 20:52, March 8, 2024
  • |Page name=Official PlayStation 2 Magazine Demo 54 (PAL prototype) |game=Official PlayStation 2 Magazine Demo 54
    1 KB (167 words) - 01:31, March 14, 2024
  • |system=PlayStation 2 A prototype build of ''Jak X: Combat Racing'' for the PlayStation 2.
    2 KB (248 words) - 15:42, March 29, 2023
  • |system=PlayStation 2 ...2005'' (also known as ''World Tour Soccer 2006'' in North America) for the PlayStation 2.
    1 KB (181 words) - 10:26, October 4, 2022
  • |system=PlayStation 2 A prototype build of ''Jak X: Combat Racing'' for the PlayStation 2 from 2005-06-22 (over 2 months before the release build).
    2 KB (263 words) - 21:04, February 24, 2021
  • | [[File:psplogo.png|centre|frameless|link=PlayStation Portable Release Candidate Lot]] ...al certification and needed a second version before being published. These prototypes were brought to you by Jehuty who had a treasure trove of almost 100 UMDs!
    2 KB (276 words) - 00:37, February 16, 2023
  • ...rchives for '''Chicken Run, Frogger 2: Swampy's Revenge''', and '''Glover (PlayStation)''' have been secured, with more on the way in the future. This part of the lot contained 12 PlayStation builds, 2 Nintendo 64 builds, 7 PC builds, source code backups, documents,
    3 KB (414 words) - 00:35, February 27, 2024
  • |system=PlayStation 3 A prototype/prerelease build of ''Tomb Raider: Underworld'' for the PlayStation 3 from 2008-10-03 (about six weeks before the game was first released).
    2 KB (253 words) - 02:31, August 19, 2023
  • |system=PlayStation 2 ...build of legendary unreleased title ''Twisted Metal: Harbor City'' for the PlayStation 2 from 2005-08-11.
    5 KB (735 words) - 03:05, July 31, 2023
  • |system=PlayStation 2 A prototype of ''S.L.A.I. - Steel Lancer Arena International'' for the Sony PlayStation 2 from 2005-02-01 (over 6 months before the Japanese release build, and ove
    2 KB (251 words) - 20:48, June 30, 2019
  • ...Platforms represented were PC, PlayStation, PlayStation 2, PlayStation 3, PlayStation Portable, Xbox, and Xbox 360. Source material was donated by various [[CVLT ==Prototypes: PC==
    16 KB (1,904 words) - 03:01, August 19, 2023
  • These are prototypes that are found on the disc of other games, usually used to pad out the game ==PlayStation==
    3 KB (451 words) - 17:43, October 12, 2023
  • ==Contributing game development material (prototypes, artwork, design documents, etc)== *PlayStation discs
    2 KB (312 words) - 03:25, February 12, 2023
  • |system=PlayStation A prototype/prerelease build of ''Steel Harbinger'' for the PlayStation.
    2 KB (288 words) - 23:27, June 30, 2019
  • ...up Buy (February 2020)|group buy lot page]] for a complete list of all the prototypes that were acquired from this lot specifically, including items that were id ...e did a number of streams on our Twitch channel showcasing and dumping the prototypes live which you can still check out here.] At the time, we were using a LITE
    8 KB (1,266 words) - 00:32, September 4, 2020
  • ...and previews somewhere in the PAL region. This release also contains a few PlayStation 1 and Xbox builds as well. A total of around 78 discs were acquired and dum ==Prototypes Obtained (Unique Builds):==
    6 KB (1,000 words) - 01:37, May 9, 2021
  • ** '''December 25, 2022: Released Xbox 360 and Nintendo Wii prototypes. ''' ** '''September 18, 2021: Released Xbox and Dreamcast prototypes. Added more recently discovered final PS2 discs.'''
    20 KB (3,283 words) - 23:44, December 25, 2022
  • ...e - Sony Playstation.png|220px|centre|frameless|link=Project Deluge - Sony PlayStation (List)]] [[Project Deluge - Sony PlayStation (List)|Project Deluge - PlayStation (List)]]<br>
    15 KB (2,497 words) - 19:18, April 17, 2021
  • ...ght|frameless|300x300px]]Almost eight years ago, I acquired a large lot of prototypes and assets related to the '''''Ecco the Dolphin: Defender of the Future''' ...ppaloosa decided to stop development on the sequel, rather than port it to PlayStation 2 as they did with the first game.
    4 KB (654 words) - 22:48, June 22, 2016
  • |system=PlayStation 2 ...build of legendary unreleased title ''Twisted Metal: Harbor City'' for the PlayStation 2 from 2004-01-29.
    3 KB (477 words) - 03:07, July 31, 2023
  • ...e, today we present 207 Microsoft Xbox 360 prototypes and 114 Nintendo Wii prototypes! While there aren’t as many unreleased games in this part of the lot, the This is a good time to announce that we now accept Xbox 360 prototypes for submission! The console is now 15 years old, and is now a legacy/retro
    10 KB (1,741 words) - 03:51, December 26, 2022
  • ...bservant fans might notice that the header on some of the earlier Sonic CD prototypes suggested a potential date of April 1993. Soon after, the game was globally ...it's possible that the game simply wasn't ready to be shipped on time. The prototypes that were built after the Yuusei demo, despite featuring all seven zones, a
    9 KB (1,545 words) - 23:37, October 26, 2019
  • |origin_type=[[Padding Prototypes|Used as padding inside the retail releases of the game]] |system=PlayStation 2
    2 KB (312 words) - 14:04, October 27, 2023
  • ...May 24, 2003 build of Gladius for Xbox, and the Jun 26, 2003 prototype for Playstation 2. **Unlike other prototypes in which the phrase "GLADIUS PRE-RELEASE DEMO" is seen on the right of the
    2 KB (259 words) - 03:41, January 5, 2024
  • ...to finish the project, the release was delayed until August of 2020 where prototypes were released in sets by system every week. <br> Additional prototypes were acquired from the same lot in October 2020. These were dumped by ehw.
    14 KB (2,056 words) - 18:55, December 28, 2023
  • |origin_files=DECH-3000A Kit 1 Assassin's Creed Rogue Prototypes and Loaders.rar |system=PlayStation 3
    3 KB (523 words) - 21:04, March 8, 2024
  • ...s, including the Microsoft Xbox and Xbox 360, Sony PlayStation 1, 2 and 3, PlayStation Portable, and PC. # UE3 for TR3/: It is related to unreal engine 3 for the Playstation 3, totaling +-110.16 GB
    18 KB (2,975 words) - 08:07, May 8, 2024
  • |system=PlayStation * This prototype uses a third person view, very similar to Tomb Raider. Prototypes past the December 1998 build use a 3/4 top down third person view instead.
    2 KB (306 words) - 23:53, March 29, 2023
  • |system=PlayStation A prototype of Spider-Man for the PlayStation.
    4 KB (612 words) - 18:38, April 18, 2021
  • ...ttleBourne's Unreleased PlayStation 2 Game|6GUN: BattleBourne's Unreleased PlayStation 2 Game]] ...Unreleased PlayStation 2 Game|Daredevil: The Man Without Fear - Unreleased PlayStation 2 Game]]
    11 KB (1,549 words) - 17:14, April 9, 2024
  • ...today we present over 349 Microsoft Xbox prototypes and 135 Sega Dreamcast prototypes! From unreleased games to early builds, this lot continues to be fruitful. ...wing that, we released over 500 PlayStation, Sega Saturn, and Philips CD-i prototypes combined. As of writing, we have currently gone over almost 4000 discs with
    18 KB (2,943 words) - 22:37, September 18, 2021
  • ...y 9, 2000 prototype)|E3 prototype of Tony Hawk’s Pro Skater 2 for the Sony PlayStation]] that was preserved by Sairuk! Since our last announcement, many new prototypes and developer assets from Climax have been rescued and preserved here on ou
    4 KB (677 words) - 03:45, July 12, 2022
  • [[Project Deluge - Sony PlayStation 2 (List)|Project Deluge - PlayStation 2 (List)]]<br> [[Project Deluge - Sony PlayStation 2 (Matches)|Project Deluge - PlayStation 2 (Matched List)]]<br>
    19 KB (3,278 words) - 02:38, March 21, 2021
  • Presenting, a prototype of Sonic Heroes for the PlayStation 2! ...development. In particular, it made developing for the relatively complex PlayStation 2 architecture less cumbersome, and allowed developers to re-use more code
    6 KB (949 words) - 23:44, January 1, 2024
  • ...al certification and needed a second version before being published. These prototypes were brought to you by Jehuty who had a treasure trove of almost 100 UMDs! == Prototypes (Unique Builds): ==
    12 KB (1,743 words) - 00:38, February 16, 2023
  • |system=PlayStation 2 ...known as Bouken Jidai Katsugeki Goemon (冒険時代活劇ゴエモン) in Japan) for the Sony PlayStation 2.
    10 KB (1,630 words) - 12:14, January 4, 2024
  • |system=PlayStation 3 ...Prejudice'' for the PlayStation 3 from 2010-07-08 (about a year before the PlayStation 3 release, and about ten months before the Xbox 360 release).
    18 KB (2,426 words) - 05:19, July 30, 2023
  • |system=PlayStation 2 ...known as Bouken Jidai Katsugeki Goemon (冒険時代活劇ゴエモン) in Japan) for the Sony PlayStation 2.
    13 KB (2,223 words) - 12:13, January 4, 2024
  • ...nja Goemon Zero (or Mystical Ninja Goemon during development) for the Sony PlayStation 2! This game has A LOT of history behind it, and considering its localizati ...een released on other systems made their way to the West, despite the Sony PlayStation’s popularity growing exponentially at the time. <br>
    77 KB (12,833 words) - 06:00, February 25, 2022
  • ...y for years, and hasn't resurfaced until now. Presenting, not one, but two prototypes of the cancelled Street Fighter II: Champion Edition port for the Sega Mega ...treet Fighter II: Champion Edition arcade cabinets and even a few playable prototypes of the Mega Drive port for people to play as well! Street Fighter was the o
    72 KB (11,507 words) - 01:21, July 5, 2020