Spyro the Dragon (Jul 18, 1998 prototype): Difference between revisions
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{{Prototype | {{Prototype | ||
|titlescreen=spyro 1998-07-19 proto - 01.png | |titlescreen=spyro 1998-07-19 proto - 01.png | ||
|builddate=Jul | |builddate=Jul 18, 1998 08:14:22 | ||
|buildname=Preview | |buildname=Preview | ||
|status=Released | |status=Released | ||
|dumper=Gh0stBlade | |dumper=Gh0stBlade, hwd45 | ||
|releasedby=hwd45 | |releasedby=hwd45 | ||
|filereleasedate=March 14, 2020 | |filereleasedate=March 14, 2020 | ||
|origin_type=CD-R | |origin_type=CD-R | ||
|origin_labels=Spyro the Dragon TM Preview Disc Spyro 7/19 | |origin_labels=Spyro the Dragon TM Preview Disc Spyro 7/19 | ||
|origin_dumpmethod= | |origin_dumpmethod=MPF 2.1 (Plextor PX-W4012TA 1.07) | ||
|origin_ownership=Gh0stBlade | |origin_ownership=Gh0stBlade (-2021)<br> hwd45 (2021-Present) | ||
|game=Spyro the Dragon | |game=Spyro the Dragon | ||
|system=PlayStation | |system=PlayStation | ||
|genre=Platform | |genre=Platform | ||
|final_builddate={{RegionDate|US|Aug 13, 1998}} {{RegionDate|EU|Sep 10, 1998}} {{RegionDate|JP| | |final_builddate={{RegionDate|US|Aug 13, 1998}} {{RegionDate|EU|Sep 10, 1998}} {{RegionDate|JP|Feb 26, 1999}} | ||
|release_date={{RegionDate|US|Sep 9, 1998}} {{RegionDate|EU|Oct 23, 1998}} {{RegionDate|JP|Apr 1, 1999}} | |release_date={{RegionDate|US|Sep 9, 1998}} {{RegionDate|EU|Oct 23, 1998}} {{RegionDate|JP|Apr 1, 1999}} | ||
|unreleased=No | |unreleased=No | ||
|news_page=News/Spyro_the_Dragon_Later_Prototype | |||
}} | }} | ||
{{Download | {{Download | ||
|file=Spyro the Dragon (Jul | |file=Spyro the Dragon (Jul 18, 1998 prototype).7z | ||
}} | }} | ||
An NTSC-U preview of Spyro the Dragon for the Sony PlayStation, dated less than a month before the final build. | |||
==Notes== | ==Notes== | ||
{{Tcrf link| Proto:Spyro_the_Dragon_(PlayStation)/July_18th,_1998_build}} | {{Tcrf link| Proto:Spyro_the_Dragon_(PlayStation)/July_18th,_1998_build}} | ||
*The game starts with a placeholder "Temporary Boot Menu". | |||
*The game starts with a placeholder "Temporary Boot Menu" | |||
*There are no intro or ending cutscenes. | *There are no intro or ending cutscenes. | ||
*Many dragons are still missing the cutscenes and audio dialogue they'd use in the final game | *Many dragons are still missing the cutscenes and audio dialogue they'd use in the final game. | ||
**A few of the dragon dialogue audio clips are missing their backing tracks | **A few of the dragon dialogue audio clips are missing their backing tracks. | ||
*A number of dragons use different textures and | *A number of dragons use different textures and coloring schemes to their final appearance. | ||
*All dragons in the Beast Makers world are called "Silvus" | *All dragons in the Beast Makers world are called "Silvus". | ||
*Gnasty Gnorc's level and Gnasty's Loot are called "Gnasty Place" and "Gnasty Booty" respectively. | *Gnasty Gnorc's level and Gnasty's Loot are called "Gnasty Place" and "Gnasty Booty" respectively. | ||
*Only a small number of music tracks are in this build, apparently unchanged since the June 15th prototype. | *Only a small number of music tracks are in this build, apparently unchanged since the June 15th prototype. | ||
*Gem placement is still unfinished in some places | *Gem placement is still unfinished in some places. | ||
*A glitch in the Artisans world sometimes makes it impossible to complete, as the gem count sometimes totals to a value less than 100 | *A glitch in the Artisans world sometimes makes it impossible to complete, as the gem count sometimes totals to a value less than 100. | ||
**Specifically, a group of gems near Town Square's portal only count towards the gem total if Sparx picks them up, rather than Spyro | **Specifically, a group of gems near Town Square's portal only count towards the gem total if Sparx picks them up, rather than Spyro. | ||
*There's one extra gem in Lofty Castle for some reason | *There's one extra gem in Lofty Castle for some reason. | ||
*There's still a number of noticeable gaps between polygons in some of the level models at this point in development | *There's still a number of noticeable gaps between polygons in some of the level models at this point in development. | ||
*This version of the game includes dongle protection to avoid it being used on hardware. An xdelta patch has always been provided alongside the prototype. | |||
**In lieu of patching, a memory card card file containing the dongle save can be downloaded in mcd format [[Media:SPYRODONGLES.mcd|here]] or in raw format [[Media:BASLUS-99999SPYRODNG|here]]. | |||
***The memory card containing the dongle has to be inserted into Slot 2. | |||
*Dumped twice with MPF and once with CloneCD, all dumps matched. | |||
===Cheat codes=== | ===Cheat codes=== | ||
These codes can be used at any time during gameplay by holding down the buttons for a few seconds at the same time. Aside from the XA playback code, the successful entry of the other inputs are indicated by Spyro doing a light jump whilst in a frozen idle state. | |||
{| class="wikitable" | {| class="wikitable" | ||
!Level warp | |||
|L1 + L2 + R1 + R2 | |||
|After confirmation, enter one of the button combinations from the list below. | |||
|- | |- | ||
!Toggle active/passive camera | !Toggle active/passive camera | ||
|L2 + R1 | |L2 + R1 | ||
| | |||
|- | |- | ||
!Toggle invincibility & timer freeze | !Toggle invincibility & timer freeze | ||
|R1 + R2 + Circle | |R1 + R2 + Circle | ||
| | |||
|- | |- | ||
!Toggle XA playback | !Toggle XA playback | ||
|Square | |Square + Triangle + Circle + X | ||
|- | |First entry deactivates the music, re-entering the code plays the first track of the STR file in use. Pausing and unpausing the game reverts to the indented music. | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
!Artisans Home | ! colspan="6" |Level warp codes | ||
|X + Circle | |- | ||
!Magic Crafters Home | ! style="background-color:#dde2ed;" |'''Artisans Home''' | ||
|Triangle + Circle | | style="background-color:#e3e3e3;" |X + Circle | ||
!Dream Weavers Home | ! style="background-color:#dde2ed;" |'''Magic Crafters Home''' | ||
|Down + Circle | | style="background-color:#e3e3e3;" |Triangle + Circle | ||
! style="background-color:#dde2ed;" |'''Dream Weavers Home''' | |||
| style="background-color:#e3e3e3;" |Down + Circle | |||
|- | |- | ||
!Stone Hill | !Stone Hill | ||
Line 101: | Line 108: | ||
|Down + Down | |Down + Down | ||
|- | |- | ||
! | ! style="background-color:#dde2ed;" |'''Peace Keepers Home''' | ||
| style="background-color:#e3e3e3;" |Square + Circle | |||
! style="background-color:#dde2ed;" |'''Beast Makers Home''' | |||
| style="background-color:#e3e3e3;" |Right + Circle | |||
! style="background-color:#dde2ed;" |'''Gnorc Gnexus''' | |||
| style="background-color:#e3e3e3;" |Left + Circle | |||
| | |||
|Square + Circle | |||
!Beast Makers Home | |||
|Right + Circle | |||
!Gnorc Gnexus | |||
|Left + Circle | |||
|- | |- | ||
!Dry Canyon | !Dry Canyon | ||
Line 147: | Line 147: | ||
!Wild Flight | !Wild Flight | ||
|Right + Down | |Right + Down | ||
!Skip to next level | ! style="background-color:#dde2ed;" |'''Skip to next level''' | ||
|Up | | style="background-color:#e3e3e3;" |Up | ||
|} | |} | ||
==Screenshots== | ==Screenshots== | ||
<center><gallery | <center><gallery heights="168" widths="240"> | ||
File:Spyro 1998-07-19 proto - 01.png|Title screen | File:Spyro 1998-07-19 proto - 01.png|Title screen | ||
File:Spyro 1998-07-19 proto - 02.png|Delete screen | File:Spyro 1998-07-19 proto - 02.png|Delete screen | ||
File:Spyro 1998-07-19 proto - 03.png| | File:Spyro 1998-07-19 proto - 03.png|Beast Makers Home | ||
File:Spyro 1998-07-19 proto - 04.png| | File:Spyro 1998-07-19 proto - 04.png|Inventory | ||
File:Spyro 1998-07-19 proto - 05.png| | File:Spyro 1998-07-19 proto - 05.png|Transition to Gnorc Gnexus | ||
File:Spyro 1998-07-19 proto - 06.png| | File:Spyro 1998-07-19 proto - 06.png|Gnorc Gnexus | ||
</gallery></center> | </gallery></center> | ||
Line 173: | Line 173: | ||
==Files== | ==Files== | ||
{{filelist| | {{filelist| | ||
{{filelistentry |i=1|icon=file|indent=0|filename=Spyro. | {{filelistentry |i=1|icon=file|indent=0|filename=Spyro the Dragon (Jul 18, 1998 prototype).bin|type=File|date=2021-12-11 00:08:44|size=551809776|crc32=390E42F9|md5=E9A1940D63B264E7D175CA70850C1766|sha1=0C0145B1523C5E3A7436A7AE4E78AD13D112C277|comment=}} | ||
{{filelistentry |i=2|icon=file|indent=0|filename=Spyro.cue|type=File|date= | {{filelistentry |i=2|icon=file|indent=0|filename=Spyro the Dragon (Jul 18, 1998 prototype).cue|type=File|date=2021-12-11 00:08:43|size=107|crc32=D46E5839|md5=E44931B7E4B287F6FD98E0BFA8B6ECD9|sha1=9E42CB83C41AF11DBD27AC00D22ECEC865206108|comment=}} | ||
{{filelistentry |i=3|icon=file|indent=0|filename=Spyro. | {{filelistentry |i=3|icon=file|indent=0|filename=Spyro the Dragon (Jul 18, 1998 prototype).xdelta|type=File|date=2021-02-23 22:10:16|size=2021|crc32=A2925158|md5=18D48EDBA6BB0A460360E67789291F6D|sha1=95697904E7347BED1D7EF5130BD3D101051E944F|comment=}} | ||
|date=yes | |date=yes | ||
}} | }} | ||
Line 193: | Line 182: | ||
==Origin== | ==Origin== | ||
<center><gallery mode="packed"> | <center><gallery mode="packed"> | ||
File:Spyro 1998-07-19 proto disc front. | File:Spyro 1998-07-19 proto disc front.png|Disc front. | ||
</gallery></center> | </gallery></center> | ||
Line 202: | Line 191: | ||
*[https://tcrf.net/The_Cutting_Room_Floor The Cutting Room Floor] | *[https://tcrf.net/The_Cutting_Room_Floor The Cutting Room Floor] | ||
*[http://redump.org/disc/88201/ Redump.org entry] | |||
{{Prototype Footer|{{Navbox prototype|Spyro the Dragon}}}} | {{Prototype Footer|{{Navbox prototype|Spyro the Dragon}}}} |
Latest revision as of 10:43, January 5, 2024
Spyro the Dragon (Jul 18, 1998 prototype) | ||||||||||||||||||||||||||||||||
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|
Download Spyro the Dragon (Jul 18, 1998 prototype) (info) |
An NTSC-U preview of Spyro the Dragon for the Sony PlayStation, dated less than a month before the final build.
Notes
The Cutting Room Floor research
- The game starts with a placeholder "Temporary Boot Menu".
- There are no intro or ending cutscenes.
- Many dragons are still missing the cutscenes and audio dialogue they'd use in the final game.
- A few of the dragon dialogue audio clips are missing their backing tracks.
- A number of dragons use different textures and coloring schemes to their final appearance.
- All dragons in the Beast Makers world are called "Silvus".
- Gnasty Gnorc's level and Gnasty's Loot are called "Gnasty Place" and "Gnasty Booty" respectively.
- Only a small number of music tracks are in this build, apparently unchanged since the June 15th prototype.
- Gem placement is still unfinished in some places.
- A glitch in the Artisans world sometimes makes it impossible to complete, as the gem count sometimes totals to a value less than 100.
- Specifically, a group of gems near Town Square's portal only count towards the gem total if Sparx picks them up, rather than Spyro.
- There's one extra gem in Lofty Castle for some reason.
- There's still a number of noticeable gaps between polygons in some of the level models at this point in development.
- This version of the game includes dongle protection to avoid it being used on hardware. An xdelta patch has always been provided alongside the prototype.
- Dumped twice with MPF and once with CloneCD, all dumps matched.
Cheat codes
These codes can be used at any time during gameplay by holding down the buttons for a few seconds at the same time. Aside from the XA playback code, the successful entry of the other inputs are indicated by Spyro doing a light jump whilst in a frozen idle state.
Level warp | L1 + L2 + R1 + R2 | After confirmation, enter one of the button combinations from the list below. |
---|---|---|
Toggle active/passive camera | L2 + R1 | |
Toggle invincibility & timer freeze | R1 + R2 + Circle | |
Toggle XA playback | Square + Triangle + Circle + X | First entry deactivates the music, re-entering the code plays the first track of the STR file in use. Pausing and unpausing the game reverts to the indented music. |
Level warp codes | |||||
---|---|---|---|---|---|
Artisans Home | X + Circle | Magic Crafters Home | Triangle + Circle | Dream Weavers Home | Down + Circle |
Stone Hill | X + X | Alpine Ridge | Triangle + X | Dark Passage | Down + X |
Dark Hollow | X + Square | High Caves | Triangle + Square | Lofty Castle | Down + Square |
Town Square | X + Triangle | Wizard Peak | Triangle + Triangle | Haunted Towers | Down + Triangle |
Toasty | X + Right | Blowhard | Triangle + Right | Jaqcues | Down + Right |
Sunny Flight | X + Down | Crystal Flight | Triangle + Down | Icy Flight | Down + Down |
Peace Keepers Home | Square + Circle | Beast Makers Home | Right + Circle | Gnorc Gnexus | Left + Circle |
Dry Canyon | Square + X | Terrace Village | Right + X | Gnorc Cove | Left + X |
Cliff Town | Square + Square | Misty Bog | Right + Square | Twilight Harbor | Left + Square |
Ice Cavern | Square + Triangle | Tree Tops | Right + Triangle | Gnasty Place | Left + Triangle |
Doctor Shemp | Square + Right | Metalhead | Right + Right | Gnasty Booty | Left + Right |
Night Flight | Square + Down | Wild Flight | Right + Down | Skip to next level | Up |
Screenshots
Videos
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
Spyro the Dragon (Jul 18, 1998 prototype).bin | File | 2021-12-11 00:08:44 | 526.25 MB | 0C0145B1523C5E3A7436A7AE4E78AD13D112C277 |
Spyro the Dragon (Jul 18, 1998 prototype).cue | File | 2021-12-11 00:08:43 | 107 bytes | 9E42CB83C41AF11DBD27AC00D22ECEC865206108 |
Spyro the Dragon (Jul 18, 1998 prototype).xdelta | File | 2021-02-23 22:10:16 | 2 KB | 95697904E7347BED1D7EF5130BD3D101051E944F |
Origin
Acknowledgments
A very HUGE special thanks to hwd45 and Gh0stBlade for making this release possible!
See also