System Shock 2 (Jul 5, 2000 prototype): Difference between revisions
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==Notes== | ==Notes== | ||
Built with BootDreams using loose files from a development kit. | Built with BootDreams using loose files from a development kit. | ||
*Unlike the | *Unlike the later prototypes, this build lacks a main menu and instead loads you straight into a mission. | ||
*Loads straight into OPS1.MIS instead of MEDSCI1.MIS. | *Loads straight into OPS1.MIS instead of MEDSCI1.MIS. | ||
*Excluding Shock2.exe, USER.BND, and USER2.BND, all files are identical to the PC version of the game. | *Excluding Shock2.exe, USER.BND, and USER2.BND, all files are identical to the PC version of the game. |
Revision as of 23:03, April 27, 2021
System Shock 2 (Jul 5, 2000 prototype) | ||||||||||||||||||||
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A prototype of the unreleased port of System Shock 2 for the Sega Dreamcast.
Notes
Built with BootDreams using loose files from a development kit.
- Unlike the later prototypes, this build lacks a main menu and instead loads you straight into a mission.
- Loads straight into OPS1.MIS instead of MEDSCI1.MIS.
- Excluding Shock2.exe, USER.BND, and USER2.BND, all files are identical to the PC version of the game.
Screenshots
Origin
Acknowledgments
A special shout out to the following individuals: Joe_news, Dick, chris5687, kosmos, Radkin, jaseman, AleronIves, soldierblade, M1Savage, DaMan, Uranium-235, Albatross (wherever you are), Noggins, disilusioned, Dean, OzzyFreakDude, and Thira CLONE.
See also