The Legend of Zelda: Majora's Mask (Sep 29, 2000 Debug): Difference between revisions
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==Notes== | ==Notes== | ||
{{Tcrf link| Proto:The Legend of Zelda: Majora's Mask/Debug Version}} | {{Tcrf link| Proto:The Legend of Zelda: Majora's Mask/Debug Version}} | ||
* The game | * The game requires all four controllers plugged in at launch to enable all of the debugging features. | ||
* The game was compiled a few | * The game was compiled a few seconds before the first European revision. | ||
* The game appears to contain leftover data near the end of the ROM for a Legend of Zelda: Ocarina of Time build. | * The game appears to contain leftover data near the end of the ROM for a Legend of Zelda: Ocarina of Time build. | ||
Revision as of 08:45, January 9, 2019
The Legend of Zelda: Majora's Mask (Sep 29, 2000 Debug) | ||||||||||||||||
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Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect. |
A debug build of the final European version of The Legend of Zelda: Majora's Mask for the Nintendo 64. The release was funded by cen and obtained with the help of drx.
Notes
The Cutting Room Floor research
- The game requires all four controllers plugged in at launch to enable all of the debugging features.
- The game was compiled a few seconds before the first European revision.
- The game appears to contain leftover data near the end of the ROM for a Legend of Zelda: Ocarina of Time build.
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
Legend of Zelda, The - Majoras Mask (E) (Prototype).z64 | File | 2010-03-26 21:54:26 | 64 MB | b38b71d2961dffb523020a67f4807a4b704e347a |
Acknowledgments
Special thanks to cen for funding this release.