The Legend of Zelda: Majora's Mask (Sep 29, 2000 Debug): Difference between revisions
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{{Prototype | {{Prototype | ||
|page_name=The Legend of Zelda: Majora's Mask (Sep 29, 2000 Debug) | |||
|titlescreen=MajorasMaskTitle.png | |titlescreen=MajorasMaskTitle.png | ||
|builddate=Sep 29, 2000 09:29:05 | |builddate=Sep 29, 2000 09:29:05 | ||
|status=Released | |status=Released | ||
|origin_type=ROM | |origin_type=ROM | ||
|game=Legend of Zelda: Majora's Mask | |game=The Legend of Zelda: Majora's Mask | ||
|system=Nintendo 64 | |system=Nintendo 64 | ||
|genre= | |genre=Adventure | ||
|final_builddate={{RegionDate|JP|Mar 31, 2000 02:22:11}} {{RegionDate| | |final_builddate={{RegionDate|JP|Mar 31, 2000 02:22:11}} {{RegionDate|US|Jul 31, 2000 17:04:16}} {{RegionDate|EU|Sep 25, 2000 11:16:53}} | ||
|release_date={{RegionDate|JP|Apr 27, 2000}} {{RegionDate|US|Oct 26, 2000}} {{RegionDate|EU|Nov 17, 2000}} | |release_date={{RegionDate|JP|Apr 27, 2000}} {{RegionDate|US|Oct 26, 2000}} {{RegionDate|EU|Nov 17, 2000}} | ||
|unreleased=No | |unreleased=No | ||
}} | }} | ||
A debug build of the final European version of The Legend of Zelda: Majora's Mask for the Nintendo 64. The release was funded by cen and obtained with the help of drx. | |||
A debug build of the final European version of The Legend of Zelda: Majora's Mask for the Nintendo 64. | |||
==Notes== | ==Notes== | ||
* The game | {{Tcrf link| Proto:The Legend of Zelda: Majora's Mask/Debug Version}} | ||
* The game was compiled a few | * The game requires all four controllers plugged in at launch to enable all of the debugging features. | ||
* The game was compiled a few seconds before the first European revision. | |||
* The game appears to contain leftover data near the end of the ROM for a Legend of Zelda: Ocarina of Time build. | * The game appears to contain leftover data near the end of the ROM for a Legend of Zelda: Ocarina of Time build. | ||
==Screenshots== | |||
<gallery mode=nolines heights=168 widths=240> | |||
MM-Debug-Boot-Screen.png|Startup Screen | |||
MajorasMaskTitle.png|Title Screen | |||
</gallery> | |||
===Debug Features=== | |||
<gallery mode=nolines heights=168 widths=240> | |||
MM-Debug-Map-Select.png|Map Select | |||
MM-Debug-Inventory-Editor.png|Inventory Editor | |||
MM-Debug-Camera-Debugger.png|Camera Debugger | |||
MM-Debug-Audio-Debugger.png|Audio Debugger | |||
MM-Debug-Event-Editor.png|Event Editor | |||
MM-Debug-Environment-Editor.png|Environment Editor | |||
</gallery> | |||
===Testing Areas=== | |||
<gallery mode=nolines heights=168 widths=240> | |||
MM-Debug-Test-Map.png|Test Map | |||
</gallery> | |||
==Files== | ==Files== | ||
{{filelist| | {{filelist| | ||
{{filelistentry |i=1|icon=file|indent=0|filename=Legend of Zelda, The - Majoras Mask (E) (Prototype).z64|type=File|date=2010-03-26 | {{filelistentry |i=1|icon=file|indent=0|filename=Legend of Zelda, The - Majoras Mask (E) (Prototype).z64|type=File|date=2010-03-26 22:54:26|size=67108864|crc32=687d8395|md5=71fbae5d2b27926ea54e92ce2fc91622|sha1=b38b71d2961dffb523020a67f4807a4b704e347a|comment=}} | ||
|date=yes | |date=yes | ||
}} | }} | ||
==Header== | |||
<span class="hex-snippet">00000000 <span class="hover-link link-rom-format" data-title="Format" title="Big Endian (z64)">80 37 12 40</span> <span class="hover-link link-rom-clock-override" data-title="Clock Rate Override" title="0x0000000F">00 00 00 0F</span> <span class="hover-link link-rom-program-counter" data-title="Program Counter" title="0x80080000">80 08 00 00</span> <span class="hover-link link-rom-release" data-title="Release Address" title="0x0000144B">00 00 14 4B</span> <span class="hover-link link-rom-format" data-title="Format" title="Big Endian (z64)">€7.@</span><span class="hover-link link-rom-clock-override" data-title="Clock Rate Override" title="0x0000000F">....</span><span class="hover-link link-rom-program-counter" data-title="Program Counter" title="0x80080000">€...</span><span class="hover-link link-rom-release" data-title="Release Address" title="0x0000144B">...K</span> | |||
00000010 <span class="hover-link link-rom-crc-1" data-title="CRC 1" title="0x9FC385E5">9F C3 85 E5</span> <span class="hover-link link-rom-crc-2" data-title="CRC 2" title="0x3ECC05C7">3E CC 05 C7</span> <span class="hover-link link-blank-1" data-title="Blank 1" title="">00 00 00 00 00 00 00 00</span> <span class="hover-link link-rom-crc-1" data-title="CRC 1" title="0x9FC385E5">ŸÃ…å</span><span class="hover-link link-rom-crc-2" data-title="CRC 2" title="0x3ECC05C7">>Ì.Ç</span><span class="hover-link link-blank-1" data-title="Blank 1" title="">........</span> | |||
00000020 <span class="hover-link link-rom-name" data-title="Title" title="ZELDA MAJORA'S MASK">5A 45 4C 44 41 20 4D 41</span> <span class="hover-link link-rom-name" data-title="Title" title="ZELDA MAJORA'S MASK">4A 4F 52 41 27 53 20 4D</span> <span class="hover-link link-rom-name" data-title="Title" title="ZELDA MAJORA'S MASK">ZELDA MAJORA'S M</span> | |||
00000030 <span class="hover-link link-rom-name" data-title="Title" title="ZELDA MAJORA'S MASK">41 53 4B 20</span> <span class="hover-link link-blank-2" data-title="Blank 2" title="">00 00 00 00 00 00 00</span> <span class="hover-link link-rom-cart-id" data-title="Cartridge ID" title="NZSP">41 53 4B 20</span> <span class="hover-link link-rom-version" data-title="Version" title="1.1">01</span> <span class="hover-link link-rom-name" data-title="Title" title="ZELDA MAJORA'S MASK">ASK </span><span class="hover-link link-blank-2" data-title="Blank 2" title="">.......</span><span class="hover-link link-rom-cart-id" data-title="Cartridge ID" title="NZSP">NZSP</span><span class="hover-link link-rom-version" data-title="Version" title="1.1">.</span> | |||
</span> | |||
==Acknowledgments== | ==Acknowledgments== | ||
Special thanks to | Special thanks to cen for funding this release. | ||
{{Prototype Footer|{{Navbox prototype|The Legend of Zelda: Majora's Mask}}}} |
Latest revision as of 06:32, March 30, 2019
The Legend of Zelda: Majora's Mask (Sep 29, 2000 Debug) | ||||||||||||||||
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A debug build of the final European version of The Legend of Zelda: Majora's Mask for the Nintendo 64. The release was funded by cen and obtained with the help of drx.
Notes
The Cutting Room Floor research
- The game requires all four controllers plugged in at launch to enable all of the debugging features.
- The game was compiled a few seconds before the first European revision.
- The game appears to contain leftover data near the end of the ROM for a Legend of Zelda: Ocarina of Time build.
Screenshots
Debug Features
Testing Areas
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
Legend of Zelda, The - Majoras Mask (E) (Prototype).z64 | File | 2010-03-26 22:54:26 | 64 MB | b38b71d2961dffb523020a67f4807a4b704e347a |
Header
00000000 80 37 12 40 00 00 00 0F 80 08 00 00 00 00 14 4B €7.@....€......K 00000010 9F C3 85 E5 3E CC 05 C7 00 00 00 00 00 00 00 00 ŸÃ…å>Ì.Ç........ 00000020 5A 45 4C 44 41 20 4D 41 4A 4F 52 41 27 53 20 4D ZELDA MAJORA'S M 00000030 41 53 4B 20 00 00 00 00 00 00 00 41 53 4B 20 01 ASK .......NZSP.
Acknowledgments
Special thanks to cen for funding this release.