The Legend of Zelda: Ocarina of Time (Feb 13, 2003 Debug): Difference between revisions
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(Created page with "{{Prototype |Page name=The Legend of Zelda: Ocarina of Time (Feb 13, 2003 Debug) |titlescreen=TLOZ OCARINA DEBUG.png |builddate=Feb 13, 2003 19:46:49 |status=Released |dumper=...") |
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|builddate=Feb 13, 2003 19:46:49 | |builddate=Feb 13, 2003 19:46:49 | ||
|status=Released | |status=Released | ||
|dumper= | |dumper=Unknown | ||
|releasedby=Forest of Illusion | |releasedby=Forest of Illusion | ||
|filereleasedate=March 17, 2021 | |filereleasedate=March 17, 2021 | ||
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A debug build of the European version of The Legend of Zelda: Ocarina of Time for the Nintendo 64. | A debug build of the European version of The Legend of Zelda: Ocarina of Time for the Nintendo 64. | ||
==Notes== | ==Notes== | ||
* This version of the game wasn't compressed, explaining it's size. | |||
* The game needs 8Mb of RAM instead of 4Mb to run properly. | *This version of the game wasn't compressed, explaining it's size. | ||
* The game was built much later than the original release date of Ocarina of Time. | *The game needs 8Mb of RAM instead of 4Mb to run properly. | ||
*The game was built much later than the original release date of Ocarina of Time. | |||
==Screenshots== | ==Screenshots== | ||
<gallery mode=nolines heights=168 widths=240> | <gallery mode="nolines" heights="168" widths="240"> | ||
TLOZ OCARINA DEBUG.png|Title Screen | File:TLOZ OCARINA DEBUG.png|Title Screen | ||
</gallery> | </gallery> | ||
===Debug Features=== | ===Debug Features=== | ||
<gallery mode=nolines heights=168 widths=240> | <gallery mode="nolines" heights="168" widths="240"> | ||
OOT-Debug-Map-Select.png|Map Select | File:OOT-Debug-Map-Select.png|Map Select | ||
OOT-Debug-Inventory-Editor.png|Inventory Editor | File:OOT-Debug-Inventory-Editor.png|Inventory Editor | ||
</gallery> | </gallery> | ||
===Testing Areas=== | ===Testing Areas=== | ||
<gallery mode=nolines heights=168 widths=240> | <gallery mode="nolines" heights="168" widths="240"> | ||
OOT-Debug-Besitu.png|Besitu Test (Map 116) | File:OOT-Debug-Besitu.png|Besitu Test (Map 116) | ||
OOT-Debug-SasaTest.png|Sasa Test (Map 117) | File:OOT-Debug-SasaTest.png|Sasa Test (Map 117) | ||
Map 118.png|Test Map (Map 118) | File:Map 118.png|Test Map (Map 118) | ||
OOT-Debug-TestRoom.png|Test Room (Map 119) | File:OOT-Debug-TestRoom.png|Test Room (Map 119) | ||
OOT-Debug-Syotes2.png|Stalfos Room 2 (Map 121) | File:OOT-Debug-Syotes2.png|Stalfos Room 2 (Map 121) | ||
OOT-Debug-Sutaru.png|Sutaru Test (Map 122) | File:OOT-Debug-Sutaru.png|Sutaru Test (Map 122) | ||
</gallery> | </gallery> | ||
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==Origin== | ==Origin== | ||
<gallery mode="packed"> | <gallery mode="packed"> | ||
OOT-Debug-Cart.jpg|Cart | File:OOT-Debug-Cart.jpg|Cart | ||
</gallery> | </gallery> | ||
{{Prototype Footer|{{Navbox prototype|The Legend of Zelda: Ocarina of Time}}}} | {{Prototype Footer|{{Navbox prototype|The Legend of Zelda: Ocarina of Time}}}} |
Revision as of 20:57, March 25, 2021
The Legend of Zelda: Ocarina of Time (Feb 13, 2003 Debug) | ||||||||||||||||||||||
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Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect. |
A debug build of the European version of The Legend of Zelda: Ocarina of Time for the Nintendo 64.
Notes
- This version of the game wasn't compressed, explaining it's size.
- The game needs 8Mb of RAM instead of 4Mb to run properly.
- The game was built much later than the original release date of Ocarina of Time.
Screenshots
Debug Features
Testing Areas
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
ocarina_proto.bin | File | 2014-06-18 06:15 | 64 MB | DA19CA4AAC723C155D55AE371107B8462044E350 |
Origin