Transformers: Armada (Nov 10, 2003 prototype): Difference between revisions
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(Created page with "{{Prototype |Page name=Transformers: Armada (Nov 10, 2003 prototype) |builddate=Nov 10, 2003 18:32:05 |status=Released |dumper=Paulweeze71 |releasedby=Paulweeze71 |origin_type...") |
(Added screenshots and a few notes) |
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{{Prototype | {{Prototype | ||
|Page name=Transformers: Armada (Nov 10, 2003 prototype) | |Page name=Transformers: Armada (Nov 10, 2003 prototype) | ||
|titlescreen=Transformers-Armada-Alpha-2003-11-10-Title-01.PNG | |||
|builddate=Nov 10, 2003 18:32:05 | |builddate=Nov 10, 2003 18:32:05 | ||
|status=Released | |status=Released | ||
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}} | }} | ||
A prototype of Transformers Armada for the Sony PlayStation 2. | A prototype of Transformers Armada for the Sony PlayStation 2. | ||
==Notes== | |||
* Includes the first two areas (Amazon and Antarctica). | |||
* The prototype contains all of the Minicons from the final version of the game, as well as a deleted Minicon ("Endgame"), but most can only be accessed by hacking the prototype. | |||
* Like the release version, may require the use of the "Simulate VIF1 FIFO read ahead" fix in PCSX2 in order to achieve a usable framerate. | |||
==Screenshots== | |||
<gallery> | |||
File:Transformers-Armada-Alpha-2003-11-10-Game-01.PNG | |||
File:Transformers-Armada-Alpha-2003-11-10-Game-02.PNG | |||
File:Transformers-Armada-Alpha-2003-11-10-Game-03.PNG | |||
File:Transformers-Armada-Alpha-2003-11-10-Game-04.PNG | |||
File:TFA-14Pieces_Hack-01.PNG | |||
File:TFA-14Pieces_Hack-02.PNG | |||
File:TFA-14Pieces_Hack-03.PNG | |||
</gallery> | |||
{{Prototype Footer|{{Navbox prototype|Transformers Armada}}}} | {{Prototype Footer|{{Navbox prototype|Transformers Armada}}}} |
Revision as of 11:18, February 21, 2019
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Download Transformers: Armada (Nov 10, 2003 prototype) (info) |
A prototype of Transformers Armada for the Sony PlayStation 2.
Notes
- Includes the first two areas (Amazon and Antarctica).
- The prototype contains all of the Minicons from the final version of the game, as well as a deleted Minicon ("Endgame"), but most can only be accessed by hacking the prototype.
- Like the release version, may require the use of the "Simulate VIF1 FIFO read ahead" fix in PCSX2 in order to achieve a usable framerate.
Screenshots