Vectorman (Early Prototype 1): Difference between revisions
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* No score printed when getting a game over. | * No score printed when getting a game over. | ||
* "ELAPSED TIME BONUS" instead of just "TIME BONUS". | * "ELAPSED TIME BONUS" instead of just "TIME BONUS". | ||
* Levels aren't referred to as Days. Level names are also different. | |||
* When pausing the game, some debug controls are enabled (for Player 1): | |||
** '''X''' x3 - Hitbox for enemies (Will need to re-enter once enemies are cleared) | |||
** '''Y''' x3 - Hitbox for Vectorman | |||
** '''C''' x3 - Coordinates | |||
** '''A''', '''B''', '''C''' - Go to the next level | |||
** Holding '''Z''' and unpausing sends the player back to the Options menu | |||
==Screenshots== | |||
[[File:Vectorman (Early Prototype 1)-Rocket.png]] | |||
{{Prototype Footer|{{Navbox prototype|Vectorman}}}} | {{Prototype Footer|{{Navbox prototype|Vectorman}}}} |
Revision as of 23:23, March 3, 2023
Vectorman (Early Prototype 1) | ||||||||||||
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Download Vectorman (Early Prototype 1) (info) |
This is the earliest known prototype of the game.
Notes
- Vectorman's voice clips are not final.
- The hardest difficulty is labelled 'Vicious' instead of 'Insane'.
- Options menu music has a different drum sample.
- No info on power-ups available from the option menu, though the text is partially present in the ROM.
- There is a track for a scrapped Rocket level present in the music test.
- The private option screen contains additional stats for 'Max', 'Average', and 'Watch'.
- Vectorman's life icon is different on the bottom.
- Multipliers are not prerendered graphics.
- No score printed when getting a game over.
- "ELAPSED TIME BONUS" instead of just "TIME BONUS".
- Levels aren't referred to as Days. Level names are also different.
- When pausing the game, some debug controls are enabled (for Player 1):
- X x3 - Hitbox for enemies (Will need to re-enter once enemies are cleared)
- Y x3 - Hitbox for Vectorman
- C x3 - Coordinates
- A, B, C - Go to the next level
- Holding Z and unpausing sends the player back to the Options menu
Screenshots