Vectorman (Early Prototype 1): Difference between revisions
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* Options menu music has a different drum sample. | * Options menu music has a different drum sample. | ||
* No info on power-ups available from the option menu, though the text is partially present in the ROM. | * No info on power-ups available from the option menu, though the text is partially present in the ROM. | ||
* There is | * There is a scrapped Rocket level and its music is present in the music test. | ||
* The private option screen contains additional stats for 'Max', 'Average', and 'Watch'. | * The private option screen contains additional stats for 'Max', 'Average', and 'Watch'. | ||
* There is a stage not present in the final game called 'Stage', which is a tech demo stage. | |||
* Vectorman's life icon is different on the bottom. | * Vectorman's life icon is different on the bottom. | ||
* Multipliers are not prerendered graphics. | * Multipliers are not prerendered graphics. | ||
Line 26: | Line 27: | ||
* "ELAPSED TIME BONUS" instead of just "TIME BONUS". | * "ELAPSED TIME BONUS" instead of just "TIME BONUS". | ||
* Levels aren't referred to as Days. Level names are also different. | * Levels aren't referred to as Days. Level names are also different. | ||
* When pausing the game, | * Drilling through only destroys one tile of a platform. | ||
* Credits are unfinished and only list Blue Sky personnel. | |||
==Cheats== | |||
* The following cheats can be input at the options screen: | |||
** '''Down, Up, B, A''' - Refus Q Orbot's Private Option Screen | |||
** '''B, U, B, B, A''' - Unknown | |||
** '''C, A, B, A, Left''' - Credits | |||
* When pausing the game, enter the following sequences for debug controls (using Player 1's controller): | |||
** '''X''' x3 - Hitbox for enemies (Will need to re-enter once enemies are cleared) | ** '''X''' x3 - Hitbox for enemies (Will need to re-enter once enemies are cleared) | ||
** '''Y''' x3 - Hitbox for Vectorman | ** '''Y''' x3 - Hitbox for Vectorman | ||
** '''C''' x3 - Coordinates | ** '''C''' x2, '''A''' - Map Coordinates 1 | ||
** '''A''', '''B''', '''C''' - Go to the next level | ** '''C''' x2, '''b''' - Map Coordinates 2 | ||
** '''C''' x3 - Map Coordinates 3 | |||
** '''A''', '''B''', '''C''', '''Start''' - Go to the next level | |||
** '''A, B, Right, A, C, A, Down, A, B, Right, A''' (ABRACADABRA) - Full health | |||
** '''A, Left, A, B, A, Mode, A''' (ALABAMA) - Disable sounds | |||
** '''Down, Right, A, C, Up, Left, A''' (DRACULA) - Slow motion | |||
** '''C, A, Left x2, A, C, A, B''' (CALL A CAB) - Move around the map | |||
** Holding '''Z''' and unpausing sends the player back to the Options menu | ** Holding '''Z''' and unpausing sends the player back to the Options menu | ||
==Screenshots== | ==Screenshots== | ||
[[File:Vectorman (Early Prototype 1)-Rocket.png]] | [[File:Vectorman (Early Prototype 1)-Rocket.png]] | ||
==Acknowledgments== | |||
Thanks to Haczilla for documenting the game's cheats | |||
{{Prototype Footer|{{Navbox prototype|Vectorman}}}} | {{Prototype Footer|{{Navbox prototype|Vectorman}}}} |
Latest revision as of 01:33, March 4, 2023
Vectorman (Early Prototype 1) | ||||||||||||
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Download Vectorman (Early Prototype 1) (info) |
This is the earliest known prototype of the game.
Notes
- Vectorman's voice clips are not final.
- The hardest difficulty is labelled 'Vicious' instead of 'Insane'.
- Options menu music has a different drum sample.
- No info on power-ups available from the option menu, though the text is partially present in the ROM.
- There is a scrapped Rocket level and its music is present in the music test.
- The private option screen contains additional stats for 'Max', 'Average', and 'Watch'.
- There is a stage not present in the final game called 'Stage', which is a tech demo stage.
- Vectorman's life icon is different on the bottom.
- Multipliers are not prerendered graphics.
- No score printed when getting a game over.
- "ELAPSED TIME BONUS" instead of just "TIME BONUS".
- Levels aren't referred to as Days. Level names are also different.
- Drilling through only destroys one tile of a platform.
- Credits are unfinished and only list Blue Sky personnel.
Cheats
- The following cheats can be input at the options screen:
- Down, Up, B, A - Refus Q Orbot's Private Option Screen
- B, U, B, B, A - Unknown
- C, A, B, A, Left - Credits
- When pausing the game, enter the following sequences for debug controls (using Player 1's controller):
- X x3 - Hitbox for enemies (Will need to re-enter once enemies are cleared)
- Y x3 - Hitbox for Vectorman
- C x2, A - Map Coordinates 1
- C x2, b - Map Coordinates 2
- C x3 - Map Coordinates 3
- A, B, C, Start - Go to the next level
- A, B, Right, A, C, A, Down, A, B, Right, A (ABRACADABRA) - Full health
- A, Left, A, B, A, Mode, A (ALABAMA) - Disable sounds
- Down, Right, A, C, Up, Left, A (DRACULA) - Slow motion
- C, A, Left x2, A, C, A, B (CALL A CAB) - Move around the map
- Holding Z and unpausing sends the player back to the Options menu
Screenshots
Acknowledgments
Thanks to Haczilla for documenting the game's cheats