WipEout Pulse (May 4, 2007 prototype): Difference between revisions
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PPSSPP Gold v1.13.1 2_9_2022 7_38_36 πμ.png|Main menu | PPSSPP Gold v1.13.1 2_9_2022 7_38_36 πμ.png|Main menu | ||
PPSSPP Gold v1.13.1 2_9_2022 7_38_52 πμ.png|Race campaing | PPSSPP Gold v1.13.1 2_9_2022 7_38_52 πμ.png|Race campaing | ||
PPSSPP Gold v1.13.1 2_9_2022 7_39_09 πμ.png| | PPSSPP Gold v1.13.1 2_9_2022 7_39_09 πμ.png|Team select | ||
PPSSPP Gold v1.13.1 2_9_2022 7_40_00 πμ (3).png|Gameplay | PPSSPP Gold v1.13.1 2_9_2022 7_40_00 πμ (3).png|Gameplay | ||
</gallery> | </gallery> |
Revision as of 06:08, September 2, 2022
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Download WipEout Pulse (May 4, 2007 prototype) (info) |
An early alpha internal prototype of WipEout Pulse for PlayStation Portable.
Notes
- Different textures, minor race campaing selection, work in progress stages, different menu screen, different logo ready...go! on in-game, similar internal code with PAL final version and voices from Wipeout Pure in game.
- This prototype was preserved from a debug PSP DVD-ROM. To play it in an emulator, extract the USER_L0.IMG file from the ISO and rename it with a .ISO extension.
Screenshots
Origin