Crash Bandicoot: Warped (Jul 29, 1998 demo)
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Download Crash Bandicoot: Warped (Jul 29, 1998 demo) (info) |
A prototype demo of Crash Bandicoot: Warped for the Sony PlayStation.
Notes
The Cutting Room Floor research
This "Test Drive" demo was featured in Toys "R" Us stores, but there was almost no information about this rare disc until nowadays. This demo came from a very old beta build and it's currently the earliest Crash 3 demo.
- Aku Aku has a red nose.
- Stopwatches were originally iron stopwatch crates, having an outline box before collecting a crystal.
- Under Pressure music is slightly different. It has different mixing and glitches out at the beginning.
- The pufferfish are purple instead of red.
- Crystals and gems don't play the choir sound effect or have any particle effects, identically to its predecessor.
- Checkpoints crates also don't play the choir sound effect when opened, once again like Crash 2.
- The warp out sound is from Crash 2.
- The portal design for entering and exiting levels is different. featuring an older design for the Time Twister Warp Room.
- By using any memory viewer, it's possible to see all the strings of text used in the pause menu, including some different level names:
- Bone Yard and Dino Might! are switched.
- Makin' Waves is named Aye Matey.
- Road Crash is named Roadkill.
- Sphynxinator in named Sphynxter.
- Future Frenzy is named Fast Forward.
- Mad Bombers is the first level of the 5th Warp Room.
- Future Frenzy, Orange Asphalt, Flaming Passion, Bug Lite, Area 51?, Ski Crazed, Rings of Power, Hot Coco and Eggipus Rex are missing.
- To enable Time Trial mode, replace the two following array of bytes 7e 0b 81 08 7e fb e1 11 with 00 00 00 2f 00 00 00 2f.
Videos
Origin
Acknowledgments
A huge thanks to psx-collector for providing the original disc scans containing this build, and to Airumu for providing the patch to enable Time Trial.
See also