Disney-Pixar The Incredibles (Aug 5, 2004 prototype)
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Disney-Pixar The Incredibles (Aug 5, 2004 prototype) | ||||||||||||||||||||||||||||
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A prototype of Disney-Pixar The Incredibles for the PlayStation 2.
Notes
The Cutting Room Floor research
- An NTSC build dated a month before the final.
- SLUS_209.05 comes with full debug symbols.
- Preview videos are not in the menu yet and have placeholder icons. Selecting them will not do anything.
- Pressing SELECT on controller 1 activates a no-clip mode.
- Pressing L1+R1+Circle on controller 1 enables a debug display of the FPS, the level being played, and the position of the character.
- Miscellaneous Notes:
- Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
- Game contains dongle protection: No.
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PS2 - The Incredibles 9-08-2004.bin | File | 2020-06-19 09:54:57 | 1.15 GB | 6def331914e01c1056f2fcf5eac48e7fb3f36fa9 |
PS2 - The Incredibles 9-08-2004.cue | File | 2020-06-19 09:54:57 | 97 bytes | 03882008c5ef97966e60cfefc419c38acf9a60f9 |
PS2 - The Incredibles 9-08-2004.jpeg | File | 2020-06-19 23:07:54 | 1.03 MB | f1207bc1741d61935a4277f4ef013a6d01c2940d |
Acknowledgments
A huge thanks to Hwd45 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)