The Legend of Zelda: Majora's Mask (Sep 29, 2000 Debug)
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The Legend of Zelda: Majora's Mask (Sep 29, 2000 Debug) | ||||||||||||||||
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A debug build of the final European version of The Legend of Zelda: Majora's Mask for the Nintendo 64. The release was funded by cen and obtained with the help of drx.
Notes
The Cutting Room Floor research
- The game requires all four controllers plugged in at launch to enable all of the debugging features.
- The game was compiled a few seconds before the first European revision.
- The game appears to contain leftover data near the end of the ROM for a Legend of Zelda: Ocarina of Time build.
Screenshots
Debug Features
Testing Areas
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
Legend of Zelda, The - Majoras Mask (E) (Prototype).z64 | File | 2010-03-26 22:54:26 | 64 MB | b38b71d2961dffb523020a67f4807a4b704e347a |
Header
00000000 80 37 12 40 00 00 00 0F 80 08 00 00 00 00 14 4B €7.@....€......K 00000010 9F C3 85 E5 3E CC 05 C7 00 00 00 00 00 00 00 00 ŸÃ…å>Ì.Ç........ 00000020 5A 45 4C 44 41 20 4D 41 4A 4F 52 41 27 53 20 4D ZELDA MAJORA'S M 00000030 41 53 4B 20 00 00 00 00 00 00 00 41 53 4B 20 01 ASK .......NZSP.
Acknowledgments
Special thanks to cen for funding this release.