|
| Mysterium (Jan 23, 1991 prototype)
|
| Version |
VERSION 1.00AI
|
| Build date |
Jan 23, 1991
|
| Dump status |
Released
|
| Dumped by |
Armageddon Potato
|
| Released by |
Hidden Palace
|
| File release date |
January 1, 2025
|
| Game
|
Mysterium
|
| System |
Game Boy
|
| Genre |
Role-playing
|
| Release date |
US Jul 1991 JP Jul 23, 1993
|
|
A prototype of Mysterium for the Game Boy.
Notes
- The licensing screen contains quite a few differences: In the prototype it has no mentions of any copyrights or license holders but instead contains a list of everyone who worked on the game. Displayed at the bottom is also a date and version number, January 23rd Version 1.00AI.
- The ROM has no header title.
- When a comma is used in any text, it’s placed one pixel higher than the retail version which can make text look odd.
- The title graphic does not yet contain a trademark symbol.
- The HUD doesn’t contain the arrow yet.
- The torch doesn’t appear on the floor in the first room.
- Looking through the graphics data, a few tiles/objects haven’t yet been implemented.
Acknowledgments
A huge thanks to Armageddon Potato for this bountiful lot as well as togemet2 for documenting and analyzing parts of the lot!
See also