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| Spider-Man 3 (Mar 22, 2007 prototype)
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A prototype of Spider-Man 3 for the Xbox 360.
Notes
- Original filename: Spider-Man 3 (Mar 22, 2007) [Overwritten Partially Recovered TOC File, Debug Folder from May 30 2007, Fragged Pack and Sound Files] [No Boot].rar
- Debug menu can be opened with LS + RS.
- The included a game.ini includes the rest of the parameters the game SHOULD (a lot are leftovers from PC) use.
- This build is built on the same day as retail and the assets for it were hopelessly fragged and being the same day as retail it would be a waste of time for anyone to spend time recovering it. The download is the recovered xexs from the build, along with the game.ini that does with them. Just drop the files into the retail game and start. Spidermanxenon_final.xex (best performance), Spidermanxenon_release.xex(poor performance), Spidermanxenon_SHIP_IT_final.xex(stripped of debug, does not read game.ini), and game.ini.
- To play the story set FORCE_MISSION_PROGRESSION=1 in game.ini
- To enable all missions around the map set ENABLE_ALL_MISSIONS=1 in game.ini
- To enable all upgrades set ENABLE_ALL_UPGRADES=1 in game.ini
District Spawns and Debug Menu Warps
| Arguement for game.ini |
Location
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| START_DISTRICT=C01 |
Ellis Island
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| START_DISTRICT=C07 |
Governers Island
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| START_DISTRICT=C17 |
Governers Island
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| START_DISTRICT=DBGI01 |
The Daily Bugle Interior
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| START_DISTRICT=J06 |
Daily Bugle (Default)
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| START_DISTRICT=K05 |
The Empire State Building
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| START_DISTRICT=K17 |
Times Square
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| START_DISTRICT=N06 |
Central Park
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Screenshots
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toby_helicopter_test_1
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toby_helicopter_test_1
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toby_helicopter_test_1
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toby_helicopter_test_1
Acknowledgments
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Thanks to Tuukkas for defragging the xexs and Gonzo for getting the build booted
See also