Call of Duty: Future Warfare (Dec 18, 2011 prototype)

From Hidden Palace
Revision as of 09:07, September 7, 2024 by Meowsandstuff (talk | contribs)
Jump to navigation Jump to search
Title Screen
Call of Duty: Future Warfare (Dec 18, 2011 prototype)
Build date Dec 18, 2011 21:02:16
Build name NX1_DEV 1.0 Build 546 CODEBOT3
Dump status Released
Dumped by Anonymous Dumper
Released by Anonymous Releaser
File release date September 2, 2024
Origin Dev Kit HDD
Game Call of Duty: Future Warfare
System Xbox 360
Genre FPS
Release date Unreleased

A prototype of Call of Duty: Future Warfare for the Xbox 360.

Notes

  • Originally worked on by the studio Neversoft, it was internally called NX1.
  • Uses the Call of Duty: Modern Warfare 2 engine as a basis for the game.
  • There are eight executables, with five of them being used for multiplayer, while the remaining three were used for singleplayer. Two of them are used as server executables, while another is used for a demo (all of these executables were shipped with either a .map or .pdb file, or both).
  • Miscellaneous Notes:
    • Most of the executables are not emulatable in Xenia-Canary. Executables must be patched in order to run. The only executables that boot in Xenia are 0-Nightly SP maps.sp.xex (already patched) and 5-nx1mp_demo.xex (protect_zero must be set to false in the Xenia config). Upon startup these executables may sit on a blackscreen while booting for a long time.

Videos

See also