Mario & Sonic at the Rio 2016 Olympic Games (Feb 11, 2016 prototype): Difference between revisions
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(Since there is no Wii U prototype on the wiki, I decided to add one. although I uploaded the file, I forgot that it was from 2016, sorry.) |
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{{Prototype | {{Prototype | ||
|titlescreen=2016debug.png | |||
|Page name=Mario & Sonic at the Rio 2016 Olympic Games (Feb 11, 2016 prototype) | |Page name=Mario & Sonic at the Rio 2016 Olympic Games (Feb 11, 2016 prototype) | ||
|builddate=Feb 11, 2016 | |builddate=Feb 11, 2016 | ||
|buildname=38594 | |buildname=38594 | ||
|status=Released | |status=Released | ||
|dumper= | |dumper=Dr. 18 | ||
|releasedby= | |releasedby=pstrick1 | ||
|filereleasedate=December 24, 2023 | |filereleasedate=December 24, 2023 | ||
|origin_type=CAT-R disc | |origin_type=CAT-R disc | ||
Line 12: | Line 13: | ||
|system=Nintendo Wii U | |system=Nintendo Wii U | ||
|genre=Sports, Minigame Collection | |genre=Sports, Minigame Collection | ||
|release_date={{RegionDate|JP|Jun 23, 2016}} {{RegionDate|NA | |release_date={{RegionDate|JP|Jun 23, 2016}} {{RegionDate|NA|Jun 24, 2016}} {{RegionDate|EU|Jun 24, 2016}} {{RegionDate|AU|Jun 25, 2016}} | ||
|unreleased=No | |unreleased=No | ||
}} | }} | ||
Line 18: | Line 19: | ||
A prototype of Mario & Sonic at the Rio 2016 Olympic Games. | A prototype of Mario & Sonic at the Rio 2016 Olympic Games. | ||
==Notes== | ==Notes== | ||
* | * It contains a debug menu with less options than the one available in the release versions of the game, and there are several slightly differing assets in the game files. | ||
* The disc unfortunately had issues later in the dumping process, leading to skipped sectors in the padding data, but the actual game itself is fully intact. | |||
*Miscellaneous Notes: | |||
**Game is emulatable in CEMU 2.0-65: Issues (as of February 17, 2024). | |||
***Issues: TalkWindowViewer menu option doesn't work, and some submenus (or functions) doesn't work perfectly. | |||
'''Warning: Do not link to this build; the build is too new to be on the wiki (this explains why someone doesn't link the .7z file containing this build here).''' | |||
==Acknowledgments== | ==Acknowledgments== | ||
A HUGE thanks to Wiicurious for providing this disc to dump and making available to internet! | |||
{{Prototype Footer|{{Navbox prototype|Mario & Sonic at the Rio 2016 Olympic Games}}}} | {{Prototype Footer|{{Navbox prototype|Mario & Sonic at the Rio 2016 Olympic Games}}}} |
Latest revision as of 12:54, February 19, 2024
Mario & Sonic at the Rio 2016 Olympic Games (Feb 11, 2016 prototype) | ||||||||||||||||||||||||
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A prototype of Mario & Sonic at the Rio 2016 Olympic Games.
Notes
- It contains a debug menu with less options than the one available in the release versions of the game, and there are several slightly differing assets in the game files.
- The disc unfortunately had issues later in the dumping process, leading to skipped sectors in the padding data, but the actual game itself is fully intact.
- Miscellaneous Notes:
- Game is emulatable in CEMU 2.0-65: Issues (as of February 17, 2024).
- Issues: TalkWindowViewer menu option doesn't work, and some submenus (or functions) doesn't work perfectly.
- Game is emulatable in CEMU 2.0-65: Issues (as of February 17, 2024).
Warning: Do not link to this build; the build is too new to be on the wiki (this explains why someone doesn't link the .7z file containing this build here).
Acknowledgments
A HUGE thanks to Wiicurious for providing this disc to dump and making available to internet!