Milo and Kate (May 17, 2010 Kinect Tech demo): Difference between revisions

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{{Prototype
{{Prototype
|Page name=Project Milo (May 17, 2010 Kinect Tech demo)
|Page name=Milo and Kate (May 17, 2010 Kinect Tech demo)
|builddate=May 17, 2010
|builddate=May 17, 2010
|status=Released
|status=Released
|origin_type=Raw Dump from Dev Kit HDD
|origin_type=Xbox 360 DevKit HDD
|game=Project Milo
|game=Milo and Kate
|system=Xbox 360
|system=Xbox 360
|titlescreen=Milo and Kate (Jun 11, 2011 internal prototype) title.png
|genre=Simulation
|unreleased=Yes
|unreleased=Yes
}}
}}
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|file=Project Milo (May 17 2010).rar
|file=Project Milo (May 17 2010).rar
}}
}}
A Prototype of the Unrelease Game Project Milo for the Microsoft Xbox 360 Kinect.
A prototype of the Unrelease Game '''Project Milo''' for the Microsoft Xbox 360 Kinect.
==Notes==
* Project Milo (also known as Milo and Kate) was a project in development by Lionhead Studios for the Xbox 360 video game console. Formerly a secretive project under the early code name "Dimitri", Project Milo was unveiled at the 2009 E3 in a demonstration for Kinect, as a "controller-free" entertainment initiative for the Xbox 360 based on depth-sensing and pattern recognition technologies.
* The project was a tech demo to showcase the capabilities of Kinect and was not released, despite conflicting reports that the project was an actual game.
* Contains 2 .xex that allow you to run the game and based on tests carried out on Xenia Canary on Jun 19, 2024 it can be said that:
** '''miloReleaseLIB.xex''': Xenia stays on a black screen.
** '''miloInternalReleaseLIB.xex''': Xenia stays on a black screen.
* These two xex have an associated pdb.


Project Milo (also known as Milo and Kate) was a project in development by Lionhead Studios for the Xbox 360 video game console. Formerly a secretive project under the early code name "Dimitri", Project Milo was unveiled at the 2009 E3 in a demonstration for Kinect, as a "controller-free" entertainment initiative for the Xbox 360 based on depth-sensing and pattern recognition technologies.
{{Prototype Footer|{{Navbox prototype|Milo and Kate}}}}
The project was a tech demo to showcase the capabilities of Kinect and was not released, despite conflicting reports that the project was an actual game.
{{Prototype Footer|{{Navbox prototype|Project Milo}}}}

Latest revision as of 23:16, July 1, 2024

Title Screen
Milo and Kate (May 17, 2010 Kinect Tech demo)
Build date May 17, 2010
Dump status Released
Origin Xbox 360 DevKit HDD
Game Milo and Kate
System Xbox 360
Genre Simulation
Release date Unreleased
Download Milo and Kate (May 17, 2010 Kinect Tech demo) (info)
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A prototype of the Unrelease Game Project Milo for the Microsoft Xbox 360 Kinect.

Notes

  • Project Milo (also known as Milo and Kate) was a project in development by Lionhead Studios for the Xbox 360 video game console. Formerly a secretive project under the early code name "Dimitri", Project Milo was unveiled at the 2009 E3 in a demonstration for Kinect, as a "controller-free" entertainment initiative for the Xbox 360 based on depth-sensing and pattern recognition technologies.
  • The project was a tech demo to showcase the capabilities of Kinect and was not released, despite conflicting reports that the project was an actual game.
  • Contains 2 .xex that allow you to run the game and based on tests carried out on Xenia Canary on Jun 19, 2024 it can be said that:
    • miloReleaseLIB.xex: Xenia stays on a black screen.
    • miloInternalReleaseLIB.xex: Xenia stays on a black screen.
  • These two xex have an associated pdb.