Call of Duty: Future Warfare (Dec 18, 2011 prototype): Difference between revisions
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(Created page with "{{Prototype |Page name=Call of Duty: Future Warfare (Dec 18, 2011 prototype) |builddate=Dec 18, 2011 |buildname=NX1_DEV 1.0 Build 546 CODEBOT3 |status=Released |dumper=Anonymous Dumper |releasedby=Anonymous Releaser |filereleasedate=September 2, 2024 |game=Call of Duty: Future Warfare |system=Xbox 360 |unreleased=Yes }} {{Download |external=https://qiwi.gg/file/vKot1404-CODXBOGSFREESIXTYNX1 }} {{Prototype Footer}}") |
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|external=https://qiwi.gg/file/vKot1404-CODXBOGSFREESIXTYNX1 | |external=https://qiwi.gg/file/vKot1404-CODXBOGSFREESIXTYNX1 | ||
}} | }} | ||
A prototype of Call of Duty: Future Warfare for the Xbox 360. | |||
{{ | ==Notes== | ||
* Originally worked on by the studio Neversoft, it was internally called NX1. | |||
* The campaign was set 30 to 50 years into the future with at least one mission, "Moonbase Assault" being set on the Moon with low gravity gameplay. The name of seven other missions are known, but their content remains unknown: "Border", "Visiting Hours", "Into The Fire", "Winter Anvil", "Descent", "Hit Hard At Home", "Moonbase Assault", "Operation Deadbolt". | |||
* Uses the Call of Duty: Modern Warfare 2 engine as a basis for the game. | |||
* There are eight executables, with five of them being used for multiplayer, while the remaing three were used for singleplayer. Two of them are used as server executables, while another is used for a demo. | |||
*Miscellaneous Notes: | |||
**Game is not emulatable in Xenia-Canary. Executables must be patched in order to run. | |||
==See also== | |||
* [https://archive.org/details/cod-xbogs-freesixty-nx-1 Original Release on Archive.org (IA)] | |||
<!-- ==Footer== --> | |||
{{Navbox prototype|Call of Duty: Future Warfare}} |
Revision as of 02:51, September 3, 2024
Call of Duty: Future Warfare (Dec 18, 2011 prototype) | ||||||||||||||||||
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Download Call of Duty: Future Warfare (Dec 18, 2011 prototype) from external mirror |
A prototype of Call of Duty: Future Warfare for the Xbox 360.
Notes
- Originally worked on by the studio Neversoft, it was internally called NX1.
- The campaign was set 30 to 50 years into the future with at least one mission, "Moonbase Assault" being set on the Moon with low gravity gameplay. The name of seven other missions are known, but their content remains unknown: "Border", "Visiting Hours", "Into The Fire", "Winter Anvil", "Descent", "Hit Hard At Home", "Moonbase Assault", "Operation Deadbolt".
- Uses the Call of Duty: Modern Warfare 2 engine as a basis for the game.
- There are eight executables, with five of them being used for multiplayer, while the remaing three were used for singleplayer. Two of them are used as server executables, while another is used for a demo.
- Miscellaneous Notes:
- Game is not emulatable in Xenia-Canary. Executables must be patched in order to run.
See also