Call of Duty 4: Modern Warfare (Apr 11, 2007 prototype): Difference between revisions
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A early prototype of '''Call of Duty 4: Modern Warfare''' for the Xbox 360. | A early prototype of '''Call of Duty 4: Modern Warfare''' for the Xbox 360. | ||
Have not checked MP - Sept 9, 2024 | |||
== Notes == | |||
* This build is 208 days from release. | |||
* From various testing of missions and test levels, it runs smooth and has no crashing/freezing. | |||
* There is a lot to unpack with this build. It is very much near release in terms of content. | |||
** All missions are present and some work. Dev and test levels. | |||
** The Coup M | |||
** The Coup Intro drivers are static characters with no dialogue/animations. | |||
*** You can crouch and activate night vision while sitting. | |||
== Details == | |||
=== Campaign: === | |||
All campaign missions are present. There are also dev and test levels. | |||
Many missions are missing scripts but they are mostly intact to a certain point. | |||
More testing to be done. This is currently observed: | |||
* '''The Coup Mission''' | |||
** The Coup Intro drivers are static characters with no dialogue/animations. | |||
*** You can crouch and activate night vision while sitting. | |||
*** About halfway, the car stops and you get a message that the script has ended there. | |||
* '''The Bog Mission''' | |||
** Lt. Vasquez is not present. The model is Captain Price and the voice is a generic caucasian with basic voice lines. | |||
* '''The Aftermath Mission''' (Where you fall and watch the nuke) | |||
** The mushroom cloud is already present and you can walk around the entire area. Very interesting. | |||
* '''All Ghillied Up Mission''' | |||
** You do not have a weapon and Cpt. MacMillan stops movings once he reachs the first shed at spawn. | |||
** The tank escort sequence is present but you can walk out of bounds to avoid. | |||
** If you turn around and keep running into the trees, you can get out of bounds. | |||
*** You are able to get into the city but you cant go any further once you get to where you walk under the white awnings. | |||
**** It takes some maneuvering to get there but watch your geiger counter and turn around if it rises. | |||
** There is geiger counter at the bottom right. Likely removed as bounds and radiation bounds were set up properly. | |||
=== Test Levels: === | |||
====== These are not present in any build beyond. ====== | |||
* vehicledamage - Flat floor map with vehicles to test weapon damage. | |||
* Bog_a - Appears to just be The Bog mission but haven't tested more than 20 seconds of it. | |||
* Firing Range: Assault Rifles - (Not Accessible) | |||
=== Dev Levels: === | |||
* Are the same levels as in the [[Call of Duty 4: Modern Warfare (Jun 11, 2007 prototype)|(Jun 11, 2007 prototype)]] build. Check details there. | |||
{{Prototype Footer|{{Navbox prototype|Call of Duty 4: Modern Warfare}}}} | {{Prototype Footer|{{Navbox prototype|Call of Duty 4: Modern Warfare}}}} |
Revision as of 00:05, September 7, 2024
Call of Duty 4: Modern Warfare (Apr 11, 2007 prototype) | ||||||||||||||||||||
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Download Call of Duty 4: Modern Warfare (Apr 11, 2007 prototype) (info) |
A early prototype of Call of Duty 4: Modern Warfare for the Xbox 360.
Have not checked MP - Sept 9, 2024
Notes
- This build is 208 days from release.
- From various testing of missions and test levels, it runs smooth and has no crashing/freezing.
- There is a lot to unpack with this build. It is very much near release in terms of content.
- All missions are present and some work. Dev and test levels.
- The Coup M
- The Coup Intro drivers are static characters with no dialogue/animations.
- You can crouch and activate night vision while sitting.
Details
Campaign:
All campaign missions are present. There are also dev and test levels.
Many missions are missing scripts but they are mostly intact to a certain point.
More testing to be done. This is currently observed:
- The Coup Mission
- The Coup Intro drivers are static characters with no dialogue/animations.
- You can crouch and activate night vision while sitting.
- About halfway, the car stops and you get a message that the script has ended there.
- The Coup Intro drivers are static characters with no dialogue/animations.
- The Bog Mission
- Lt. Vasquez is not present. The model is Captain Price and the voice is a generic caucasian with basic voice lines.
- The Aftermath Mission (Where you fall and watch the nuke)
- The mushroom cloud is already present and you can walk around the entire area. Very interesting.
- All Ghillied Up Mission
- You do not have a weapon and Cpt. MacMillan stops movings once he reachs the first shed at spawn.
- The tank escort sequence is present but you can walk out of bounds to avoid.
- If you turn around and keep running into the trees, you can get out of bounds.
- You are able to get into the city but you cant go any further once you get to where you walk under the white awnings.
- It takes some maneuvering to get there but watch your geiger counter and turn around if it rises.
- You are able to get into the city but you cant go any further once you get to where you walk under the white awnings.
- There is geiger counter at the bottom right. Likely removed as bounds and radiation bounds were set up properly.
Test Levels:
These are not present in any build beyond.
- vehicledamage - Flat floor map with vehicles to test weapon damage.
- Bog_a - Appears to just be The Bog mission but haven't tested more than 20 seconds of it.
- Firing Range: Assault Rifles - (Not Accessible)
Dev Levels:
- Are the same levels as in the (Jun 11, 2007 prototype) build. Check details there.