4chan Eurocom and THQ leak: Difference between revisions
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==JamesBond-p1.7z and JamesBond-p2.7z== | ==JamesBond-p1.7z and JamesBond-p2.7z== | ||
JamesBond-p2.7z contains 7 prototypes of Goldeneye 007 for Nintendo Wii. JamesBond-p1.7z contains 4 prototypes, the same ones that are present in the first 7z mentioned. | |||
{{#ask: | |||
[[Has origin lot::4chan Eurocom and THQ leak]] | |||
[[Has game::Goldeneye 007]] | |||
|?Has system=System | |||
|?Has build date=Date | |||
|?Has final_release_date=Retail release dates | |||
|?Was released by=Released by | |||
|limit=200 | |||
}} | |||
==THQ Archive.zip== | ==THQ Archive.zip== | ||
Revision as of 15:58, August 13, 2025
On November 9, 2022, stuff related to Eurocom and THQ were leaked on 4chan. Since these companies no longer exist, there is no problem in adding these prototypes to the wiki. These prototypes, assets and source codes were provided in several 7z files, each of which will be discussed below. This leak only leaked stuff of the Game Boy Advance, Nintendo Gamecube, Nintendo Wii and Xbox 360.
To note that this page is in progress.
Bonus.7z
This 7z contains a prototype of Homefront 2 and a prototype of Crysis 3 for Xbox 360. Although THQ was not involved in the development of Crysis 3, Homefront 2 (which was developed by THQ to some extent) uses assets from Crysis 3.
| System | Date | Retail release dates | Released by | |
|---|---|---|---|---|
| Crysis 3 (Jan 15, 2013 10.05 prototype) | Xbox 360 | 15 January 2013 10:05:52 | AU Feb 21, 2013 EU Feb 22, 2013 US Feb 19, 2013 | Anonymous |
| System | Date | Retail release dates | Released by | |
|---|---|---|---|---|
| Homefront 2 (Jan 17, 2013 prototype) | Xbox 360 | 17 January 2013 | Anonymous |
Cod_Conduit.7z
This 7z. contains a prototype of Call of Duty: Modern Warfare Reflex Edition for the Nintendo Wii and a very corrupted prototype of The Conduit for the Nintendo Wii. The build dates are unknown.
| System | Date | Retail release dates | Released by | |
|---|---|---|---|---|
| Call of Duty: Modern Warfare Reflex Edition (prototype) | Nintendo Wii | WW Nov 10, 2009 | Anonymous |
| System | Date | Retail release dates | Released by | |
|---|---|---|---|---|
| The Conduit (prototype) | Nintendo Wii | US Jun 23, 2009 EU Jul 10, 2009 | Anonymous |
DeadSpace.7z
This 7z contains 3 prototypes of Dead Space Extraction for Nintendo Wii. Although the build date of any of them is not known, they are newer than Dead Space: Extraction (Apr 22, 2009 prototype) because the build name is v441.
| System | Date | Retail release dates | Released by | |
|---|---|---|---|---|
| Dead Space: Extraction (v1111 Debug prototype) | Nintendo Wii | US Sep 29, 2009 EU Sep 25, 2009 AU Sep 24, 2009 | Anonymous | |
| Dead Space: Extraction (v1111 prototype) | Nintendo Wii | US Sep 29, 2009 EU Sep 25, 2009 AU Sep 24, 2009 | Anonymous | |
| Dead Space: Extraction (v512 prototype) | Nintendo Wii | US Sep 29, 2009 EU Sep 25, 2009 AU Sep 24, 2009 | Anonymous |
DisneyUniverse.7z
This 7z contains 5 prototypes for Nintendo Wii from Disney Universe, the oldest prototype of all being +- 10 months apart from the game's release date.
| System | Date | Retail release dates | Released by | |
|---|---|---|---|---|
| Disney Universe (Apr 3, 2011 prototype) | Nintendo Wii | 3 April 2011 07:41:28 | NA Oct 25, 2011 AU Oct 27, 2011 EU Oct 28, 2011 | Anonymous |
| Disney Universe (Debug prototype) | Nintendo Wii | NA Oct 25, 2011 AU Oct 27, 2011 EU Oct 28, 2011 | Anonymous | |
| Disney Universe (Feb 7, 2011 prototype) | Nintendo Wii | 7 February 2011 17:15:34 | NA Oct 25, 2011 AU Oct 27, 2011 EU Oct 28, 2011 | Anonymous |
| Disney Universe (Mar 29, 2011 prototype) | Nintendo Wii | 29 March 2011 07:05:12 | NA Oct 25, 2011 AU Oct 27, 2011 EU Oct 28, 2011 | Anonymous |
| Disney Universe (prototype) | Nintendo Wii | NA Oct 25, 2011 AU Oct 27, 2011 EU Oct 28, 2011 | Anonymous |
Firmware.7z
Contains 3 GameCube firmwares from the USA region, versions 3.3.2010, 9.4.10 and 56.21.29.
Testing.7z
Contains 3 Nintendo Wii applications, these being version 1.00 of the DS & Wii Remote test dated October 16, 2006 for the USA region, version 1.34 of the Nmenu for the JP region and version 1.00 of the Wii Remote test dated October 16, 2006 for the USA region. In addition, there is also a Nintendo Gamecube application, version 3.1 of the IRD Diag created on March 23, 2006 for the JP region.
JamesBond-p1.7z and JamesBond-p2.7z
JamesBond-p2.7z contains 7 prototypes of Goldeneye 007 for Nintendo Wii. JamesBond-p1.7z contains 4 prototypes, the same ones that are present in the first 7z mentioned.
| System | Date | Retail release dates | Released by | |
|---|---|---|---|---|
| Goldeneye 007 (2010 prototype) | Nintendo Wii | 2010 | US Nov 2, 2010 EU Nov 5, 2010 AU Nov 3, 2010 JP Jun 30, 2011 | Anonymous |
| Goldeneye 007 (Apr 12, 2011 prototype) | Nintendo Wii | 12 April 2011 | US Nov 2, 2010 EU Nov 5, 2010 AU Nov 3, 2010 JP Jun 30, 2011 | Anonymous |
| Goldeneye 007 (Aug 2, 2010 prototype) | Nintendo Wii | 2 August 2010 13:49:06 | US Nov 2, 2010 EU Nov 5, 2010 AU Nov 3, 2010 JP Jun 30, 2011 | Anonymous |
| Goldeneye 007 (Jun 29, 2010 prototype) | Nintendo Wii | 29 June 2010 18:57:09 | US Nov 2, 2010 EU Nov 5, 2010 AU Nov 3, 2010 JP Jun 30, 2011 | Anonymous |
| Goldeneye 007 (Sep 2, 2010 prototype) | Nintendo Wii | 2 September 2010 | US Nov 2, 2010 EU Nov 5, 2010 AU Nov 3, 2010 JP Jun 30, 2011 | Anonymous |
| Goldeneye 007 (Sep 7, 2010 prototype) | Nintendo Wii | 7 September 2010 15:39:35 | US Nov 2, 2010 EU Nov 5, 2010 AU Nov 3, 2010 JP Jun 30, 2011 | Anonymous |
| Goldeneye 007 (prototype) | Nintendo Wii | US Nov 2, 2010 EU Nov 5, 2010 AU Nov 3, 2010 JP Jun 30, 2011 | Anonymous |
THQ Archive.zip
This zip contains assets from Jimmy Neutron vs. Jimmy Negatron for the Game Boy Advance. These assets can be found here.
THQ July.zip
This zip contains the Source Code from Jimmy Neutron vs. Jimmy Negatron for the Game Boy Advance.