4chan Eurocom and THQ leak: Difference between revisions

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On November 9, 2022, stuff related to Eurocom and THQ were leaked on 4chan. Since these companies no longer exist, there is no problem in adding these prototypes to the wiki. These prototypes, assets and source codes were provided in several 7z files, each of which will be discussed below. This leak only leaked stuff of the Game Boy Advance, Nintendo Wii and Xbox 360.
On November 9, 2022, stuff related to Eurocom and THQ were leaked on 4chan. Since these companies no longer exist, there is no problem in adding these prototypes to the wiki. These prototypes, assets and source codes were provided in several 7z files, each of which will be discussed below. This leak only leaked stuff of the Game Boy Advance, Nintendo Gamecube, Nintendo Wii and Xbox 360.


'''To note that this page is in progress.'''
'''To note that this page is in progress.'''
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  |limit=200
  |limit=200
}}
}}
==Firmware.7z==
Contains 3 GameCube firmwares from the USA region, versions 3.3.2010, 9.4.10 and 56.21.29.
==IceAge_Batman_Crash_Pirates.7z==
Contains 6 builds for Nintendo GameCube. These builds are a Batman Begins build, two Crash Bandicoot: The Wrath Of Cortex builds, two builds of Ice Age 2: The Meltdown and a build of Pirates of the Caribbean: At World's End.
{{#ask:
[[Has origin lot::4chan Eurocom and THQ leak]]
[[Has game::Batman Begins]]
|?Has system=System
|?Has build date=Date
|?Has final_release_date=Retail release dates
|?Was released by=Released by
|limit=200
}}
{{#ask:
[[Has origin lot::4chan Eurocom and THQ leak]]
[[Has game::Crash Bandicoot: The Wrath Of Cortex]]
|?Has system=System
|?Has build date=Date
|?Has final_release_date=Retail release dates
|?Was released by=Released by
|limit=200
}}
{{#ask:
[[Has origin lot::4chan Eurocom and THQ leak]]
[[Has game::Ice Age 2: The Meltdown]]
|?Has system=System
|?Has build date=Date
|?Has final_release_date=Retail release dates
|?Was released by=Released by
|limit=200
}}
{{#ask:
[[Has origin lot::4chan Eurocom and THQ leak]]
[[Has game::Pirates of the Caribbean: At World’s End]]
|?Has system=System
|?Has build date=Date
|?Has final_release_date=Retail release dates
|?Was released by=Released by
|limit=200
}}
==JamesBond-p1.7z and JamesBond-p2.7z==
JamesBond-p2.7z contains 7 prototypes of Goldeneye 007 for Nintendo Wii. JamesBond-p1.7z contains 4 prototypes, the same ones that are present in the first 7z mentioned.
{{#ask:
[[Has origin lot::4chan Eurocom and THQ leak]]
[[Has game::Goldeneye 007]]
|?Has system=System
|?Has build date=Date
|?Has final_release_date=Retail release dates
|?Was released by=Released by
|limit=200
}}
==Testing.7z==
Contains 3 Nintendo Wii applications, these being version 1.00 of the DS & Wii Remote test dated October 16, 2006 for the USA region, version 1.34 of the Nmenu for the JP region and version 1.00 of the Wii Remote test dated October 16, 2006 for the USA region. In addition, there is also a Nintendo Gamecube application, version 3.1 of the IRD Diag created on March 23, 2006 for the JP region.


==THQ Archive.zip==
==THQ Archive.zip==
Line 85: Line 148:
==THQ July.zip==
==THQ July.zip==


This zip contains the Source Code from Jimmy Neutron vs. Jimmy Negatron for the Game Boy Advance. The Source Code can be found [https://hiddenpalace.org/Assets/Jimmy_Neutron_vs._Jimmy_Negatron/Jimmy_Neutron_vs._Jimmy_Negatron_GBA_Source_Code here].
This zip contains the Source Code from Jimmy Neutron vs. Jimmy Negatron for the Game Boy Advance.

Latest revision as of 16:57, August 14, 2025

On November 9, 2022, stuff related to Eurocom and THQ were leaked on 4chan. Since these companies no longer exist, there is no problem in adding these prototypes to the wiki. These prototypes, assets and source codes were provided in several 7z files, each of which will be discussed below. This leak only leaked stuff of the Game Boy Advance, Nintendo Gamecube, Nintendo Wii and Xbox 360.

To note that this page is in progress.

Bonus.7z

This 7z contains a prototype of Homefront 2 and a prototype of Crysis 3 for Xbox 360. Although THQ was not involved in the development of Crysis 3, Homefront 2 (which was developed by THQ to some extent) uses assets from Crysis 3.

 SystemDateRetail release datesReleased by
Crysis 3 (Jan 15, 2013 10.05 prototype)Xbox 36015 January 2013 10:05:52AU Feb 21, 2013
EU Feb 22, 2013
US Feb 19, 2013
Anonymous
 SystemDateRetail release datesReleased by
Homefront 2 (Jan 17, 2013 prototype)Xbox 36017 January 2013Anonymous

Cod_Conduit.7z

This 7z. contains a prototype of Call of Duty: Modern Warfare Reflex Edition for the Nintendo Wii and a very corrupted prototype of The Conduit for the Nintendo Wii. The build dates are unknown.

 SystemDateRetail release datesReleased by
Call of Duty: Modern Warfare Reflex Edition (prototype)Nintendo WiiWW Nov 10, 2009
Anonymous
 SystemDateRetail release datesReleased by
The Conduit (prototype)Nintendo WiiUS Jun 23, 2009
EU Jul 10, 2009
Anonymous

DeadSpace.7z

This 7z contains 3 prototypes of Dead Space Extraction for Nintendo Wii. Although the build date of any of them is not known, they are newer than Dead Space: Extraction (Apr 22, 2009 prototype) because the build name is v441.

 SystemDateRetail release datesReleased by
Dead Space: Extraction (v1111 Debug prototype)Nintendo WiiUS Sep 29, 2009
EU Sep 25, 2009
AU Sep 24, 2009
Anonymous
Dead Space: Extraction (v1111 prototype)Nintendo WiiUS Sep 29, 2009
EU Sep 25, 2009
AU Sep 24, 2009
Anonymous
Dead Space: Extraction (v512 prototype)Nintendo WiiUS Sep 29, 2009
EU Sep 25, 2009
AU Sep 24, 2009
Anonymous

DisneyUniverse.7z

This 7z contains 5 prototypes for Nintendo Wii from Disney Universe, the oldest prototype of all being +- 10 months apart from the game's release date.

 SystemDateRetail release datesReleased by
Disney Universe (Apr 3, 2011 prototype)Nintendo Wii3 April 2011 07:41:28NA Oct 25, 2011
AU Oct 27, 2011
EU Oct 28, 2011
Anonymous
Disney Universe (Debug prototype)Nintendo WiiNA Oct 25, 2011
AU Oct 27, 2011
EU Oct 28, 2011
Anonymous
Disney Universe (Feb 7, 2011 prototype)Nintendo Wii7 February 2011 17:15:34NA Oct 25, 2011
AU Oct 27, 2011
EU Oct 28, 2011
Anonymous
Disney Universe (Mar 29, 2011 prototype)Nintendo Wii29 March 2011 07:05:12NA Oct 25, 2011
AU Oct 27, 2011
EU Oct 28, 2011
Anonymous
Disney Universe (prototype)Nintendo WiiNA Oct 25, 2011
AU Oct 27, 2011
EU Oct 28, 2011
Anonymous

Firmware.7z

Contains 3 GameCube firmwares from the USA region, versions 3.3.2010, 9.4.10 and 56.21.29.

IceAge_Batman_Crash_Pirates.7z

Contains 6 builds for Nintendo GameCube. These builds are a Batman Begins build, two Crash Bandicoot: The Wrath Of Cortex builds, two builds of Ice Age 2: The Meltdown and a build of Pirates of the Caribbean: At World's End.

 SystemDateRetail release datesReleased by
Batman Begins (May 1, 2005 prototype)Nintendo GameCube1 May 2005 13:26:36US Jun 14, 2005
EU Jun 17, 2005
Anonymous
 SystemDateRetail release datesReleased by
Crash Bandicoot: The Wrath Of Cortex (Dec 17, 2001 prototype)Nintendo GameCube17 December 2001 18:46:45US Sep 17, 2002
EU Nov 1, 2002
Anonymous
Crash Bandicoot: The Wrath Of Cortex (Jul 24, 2002 prototype)Nintendo GameCube24 July 2002 15:30:15US Sep 17, 2002
EU Nov 1, 2002
Anonymous
 SystemDateRetail release datesReleased by
Ice Age 2: The Meltdown (Dec 12, 2005 prototype)Nintendo GameCube12 December 2005JP Oct 6, 2006
EU Feb 7, 2006
US Mar 14, 2006
Anonymous
Ice Age 2: The Meltdown (GameCube prototype)Nintendo GameCubeJP Oct 6, 2006
EU Feb 7, 2006
US Mar 14, 2006
Anonymous
 SystemDateRetail release datesReleased by
Pirates of the Caribbean: At World’s End (Nov 28, 2005 prototype)Nintendo GameCube28 November 2005Anonymous

JamesBond-p1.7z and JamesBond-p2.7z

JamesBond-p2.7z contains 7 prototypes of Goldeneye 007 for Nintendo Wii. JamesBond-p1.7z contains 4 prototypes, the same ones that are present in the first 7z mentioned.

 SystemDateRetail release datesReleased by
Goldeneye 007 (2010 prototype)Nintendo Wii2010US Nov 2, 2010
EU Nov 5, 2010
AU Nov 3, 2010
JP Jun 30, 2011
Anonymous
Goldeneye 007 (Apr 12, 2011 prototype)Nintendo Wii12 April 2011US Nov 2, 2010
EU Nov 5, 2010
AU Nov 3, 2010
JP Jun 30, 2011
Anonymous
Goldeneye 007 (Aug 2, 2010 prototype)Nintendo Wii2 August 2010 13:49:06US Nov 2, 2010
EU Nov 5, 2010
AU Nov 3, 2010
JP Jun 30, 2011
Anonymous
Goldeneye 007 (Jun 29, 2010 prototype)Nintendo Wii29 June 2010 18:57:09US Nov 2, 2010
EU Nov 5, 2010
AU Nov 3, 2010
JP Jun 30, 2011
Anonymous
Goldeneye 007 (Sep 2, 2010 prototype)Nintendo Wii2 September 2010US Nov 2, 2010
EU Nov 5, 2010
AU Nov 3, 2010
JP Jun 30, 2011
Anonymous
Goldeneye 007 (Sep 7, 2010 prototype)Nintendo Wii7 September 2010 15:39:35US Nov 2, 2010
EU Nov 5, 2010
AU Nov 3, 2010
JP Jun 30, 2011
Anonymous
Goldeneye 007 (prototype)Nintendo WiiUS Nov 2, 2010
EU Nov 5, 2010
AU Nov 3, 2010
JP Jun 30, 2011
Anonymous

Testing.7z

Contains 3 Nintendo Wii applications, these being version 1.00 of the DS & Wii Remote test dated October 16, 2006 for the USA region, version 1.34 of the Nmenu for the JP region and version 1.00 of the Wii Remote test dated October 16, 2006 for the USA region. In addition, there is also a Nintendo Gamecube application, version 3.1 of the IRD Diag created on March 23, 2006 for the JP region.

THQ Archive.zip

This zip contains assets from Jimmy Neutron vs. Jimmy Negatron for the Game Boy Advance. These assets can be found here.

THQ July.zip

This zip contains the Source Code from Jimmy Neutron vs. Jimmy Negatron for the Game Boy Advance.