News/The Dead Are Rising: Difference between revisions
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'''[https://hiddenpalace.org Hidden Palace] and [https://x.com/Stip0_ STiP0] present...''' <br><br> | |||
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[[Dead Rising (Feb 1, 2006 prototype)]] | |||
[https://discord.gg/RG723tU {{icon|comments}} Discuss this release on our Discord server] and the [https://discord.gg/FEjkTFJVaV Dead Rising discord].<br> | |||
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Today we have a prototype version of Dead Rising contributed by probably the #1 fan of Dead Rising, [https://x.com/Stip0_ STiP0]. Commonly referred to as "Pre-E3" or the "50% Build" predates the final game by 5 months. It was created as a demo for journalists in Las Vegas exactly 20 years before today, on February 1, 2006. | |||
Throughout your time playing you'll encounter virtually countless differences from the retail version of Dead Rising. Textures, models, sounds, effects, and everything in-between is all completely different from what you're used to. This build is generally highly unstable, and was never meant to be played without the watchful eye of a Capcom caretaker. | |||
You can check out the [[Dead Rising (Feb 1, 2006 prototype)|Feb 1, 2006 prototype here]] and head to the [https://deadrising2mods.proboards.com/thread/3637 Dead Rising forum] for the release. | |||
Enjoy! | |||