Assets/Grand Theft Auto V/cnh devkit leftovers assets: Difference between revisions

Assets/Grand Theft Auto Vcnh devkit leftovers assets
No edit summary
No edit summary
 
(4 intermediate revisions by the same user not shown)
Line 32: Line 32:
**Franklin has two different haircuts from the final version. There are hats and skin markings with different textures relative to the final version, although they are not very relevant;
**Franklin has two different haircuts from the final version. There are hats and skin markings with different textures relative to the final version, although they are not very relevant;
** There is a common.rpf that, despite having differences, most of which are not visible in the game, contains a folder with XMLs associated with a debug menu that unfortunately cannot be activated due to the lack of a debug EBOOT.BIN. These XMLs, in addition to addressing GTA SP and online, also contain several mentions of CNC;
** There is a common.rpf that, despite having differences, most of which are not visible in the game, contains a folder with XMLs associated with a debug menu that unfortunately cannot be activated due to the lack of a debug EBOOT.BIN. These XMLs, in addition to addressing GTA SP and online, also contain several mentions of CNC;
** Furthermore, there is an XML file called peruserdata.xml that contains several bug reports, mainly from 2011 and 2012, which allows one to get an idea of ​​how many missions were cut in the final version, among other things.
*** The recovered common.rpf file, when added to the retail version, searches for cuts_test.rpf and cuts_trevor_4.rpf in ps3.rpf/anim/cutscene. Since these files do not exist in the retail version (and were not recovered because the dev install data does not contain these files), the game will crash. However, a solution is to go to ps3.rpf and create empty cuts_test.rpf and cuts_trevor_4.rpf files in the expected location.
** TROPHS files from a July Install still exist. The TROPCONF.SFM in this version is 1.02 while in the retail version it is 1.03. The only "relevant" difference is that the trophy "Trading Pure Alpha" has as a description "Make a profit over your total investments across all three characters in the stock market." instead of "Make a profit over your total investments in the stock market."
** Furthermore, there is an XML file called peruserdata.xml that contains several bug reports, mainly from 2011 and 2012, which allows one to get an idea of ​​how many missions were cut in the final version, among other things;
** Troph files from a July Install still exist. The TROPCONF.SFM in this version is 1.02 while in the retail version it is 1.03. The only "relevant" difference is that the trophy "Trading Pure Alpha" has as a description "Make a profit over your total investments across all three characters in the stock market." instead of "Make a profit over your total investments in the stock market.";
** There are several large RPFs (which store the smaller RPFs) that allow the user to get an idea of the files stored there, since some of them cannot be found in the devkit because they have been wiped.
* All these files mentioned were made available in May 2026 on AlphaArchive 3 and the Rockstar Games Archive, although the scope compared to assets initially made available in March to April 2025 is practically nil.
* All these files mentioned were made available in May 2026 on AlphaArchive 3 and the Rockstar Games Archive, although the scope compared to assets initially made available in March to April 2025 is practically nil.
* Since uploading assets to the wiki is not allowed, and many of these assets require experience with the game files to implement them correctly, it is recommended to install the PS3 mod by '''player 67''' called [https://definitive-los-santos.netlify.app/ "Beta Preservation Edition"]. Please note that the mod is only compatible with BLES1807 and has many missing beta assets.
* Since uploading assets to the wiki is not allowed, and many of these assets require experience with the game files to implement them correctly, it is recommended to install the PS3 mod by '''player 67''' called [https://definitive-los-santos.netlify.app/ "Beta Preservation Edition"]. Please note that the mod is only compatible with BLES1807 and has many missing beta assets. It's worth noting that this mod also adds UI assets from another devkit.


==Screenshots==
==Screenshots==
Line 46: Line 48:
File:Grand Theft Auto V 2010-Jul, 2012 Assets vb 13.rpf.png| vb_13 is an unreleased RPF and, curiously, it's the oldest RPF in terms of format, as unlike all other RPFs, this one is version 6, not 7. It contains an XML file, and the rest is wiped.
File:Grand Theft Auto V 2010-Jul, 2012 Assets vb 13.rpf.png| vb_13 is an unreleased RPF and, curiously, it's the oldest RPF in terms of format, as unlike all other RPFs, this one is version 6, not 7. It contains an XML file, and the rest is wiped.
File:Grand Theft Auto V (Jul 23, 2013 Install Data prototype) debug scripts.png| Debug folder from the Jul 24, 2013 common.rpf.
File:Grand Theft Auto V (Jul 23, 2013 Install Data prototype) debug scripts.png| Debug folder from the Jul 24, 2013 common.rpf.
File:Grand Theft Auto V (Jul 24, 2013 Install Data prototype) image2.png| Debug menu restored from a PC version.
</gallery></center>
</gallery></center>


Line 67: Line 68:
File:Grand Theft Auto V (Build 4 Install Data prototype) wheel_suv_20 (null).png|Unknown Wheel ("Empowered")
File:Grand Theft Auto V (Build 4 Install Data prototype) wheel_suv_20 (null).png|Unknown Wheel ("Empowered")
File:Grand Theft Auto V (Build 4 Install Data prototype) wheel_off_11 (null).png|Unknown Wheel ("Rebel Stock")
File:Grand Theft Auto V (Build 4 Install Data prototype) wheel_off_11 (null).png|Unknown Wheel ("Rebel Stock")
</gallery></center>
The photo below was taken by an anon user:
<center><gallery heights="168" widths="240">
File:Grand Theft Auto V (Jul 24, 2013 Install Data prototype) image2.png| Debug menu restored from a PC version.
</gallery></center>
</gallery></center>


Line 78: Line 85:


==Acknowledgments==
==Acknowledgments==
Thanks to '''Anton''', '''Player 67''', '''rollschuh2282
Thanks to '''Anton''', '''Player 67''', '''rollschuh2282''', '''Slick''' and '''WildBrick''' for the support given as progress was made. Thanks also to [https://hiddenpalace.org/The_cnh the cnh] for making the devkit available.
''', '''Slick''' and '''WildBrick''' for the support given as progress was made. Thanks also to [https://hiddenpalace.org/The_cnh the cnh] for making the devkit available.


{{Prototype Footer|{{Navbox prototype|Grand Theft Auto V}}}}
{{Prototype Footer|{{Navbox prototype|Grand Theft Auto V}}}}