User:CartridgeCulture: Difference between revisions

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'''Ashley Rojas''', also known as '''{{PAGENAME}}''', is an American interviewer, researcher, and editor. Specializing in Sega of America and Sega Technical Institute, she primarily conducts original interviews with former developers, executives, and community members to preserve oral histories detailing Sega's rise to prominence in the United States. She is also experienced in writing company biographies on notable staff like Brenda Ross and Tom Kalinske, building large-scale research projects such as ''Sonic X-treme'' and Rocket Science Games, and is responsible for the preservation of notable in-development projects like ''Fat, Daddy'' and ''Dark Empires''.
[[File:MicrowaveMegaweek.jpeg|right|320px]]'''Ashley Rojas''', also known as '''{{PAGENAME}}''', is an American interviewer and researcher specializing in [https://segaretro.org/Sega_of_America Sega of America], as well as the founder of the preservation platform [https://discord.gg/EFYKEyJgX8 DevStash]. Closely associated with [https://segaretro.org/User:CartridgeCulture Sega Retro], she primarily conducts [https://segaretro.org/User:CartridgeCulture#Interviews original interviews] with former developers, executives, and community members to preserve their unique perspectives on the game development industry. She is also experienced in writing company biographies on notable staff like [https://segaretro.org/Brenda_Cook Brenda Ross] and [https://segaretro.org/Tom_Kalinske Tom Kalinske], building large-scale research projects such as ''[https://info.sonicretro.org/Sonic_X-treme/Development Sonic X-treme]'' and [https://segaretro.org/Rocket_Science_Games Rocket Science Games], and is responsible for the dumping, scanning, and preservation of over 50+ pieces of long-sought internal development material.


She works to take readers back in time through the eyes of those who lived it, and believes in the active preservation of our shared gaming history.
She works to take readers back in time through the eyes of those who lived it, and believes in the active preservation of our shared gaming history.
<center>[https://www.linkedin.com/in/cartcult/ Contact me] | [https://www.patreon.com/cartcult Support my work]</center>
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==Statistics==
As of {{CURRENTYEAR}}-{{CURRENTMONTH}}-{{CURRENTDAY2}}, {{User stats}}


==Interviews==
==Interviews==
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*[https://segaretro.org/Interview:_Dean_Sitton_(2026-09-05)_by_Ashley_Rojas Interview: Dean Sitton (2026-09-05)]
*[https://segaretro.org/Interview:_Dean_Sitton_(2026-09-05)_by_Ashley_Rojas Interview: Dean Sitton (2026-09-05)]
*[https://segaretro.org/Interview:_David_Foley_(2026-09-05)_by_Ashley_Rojas Interview: David Foley (2026-09-05)]
*[https://segaretro.org/Interview:_David_Foley_(2026-09-05)_by_Ashley_Rojas Interview: David Foley (2026-09-05)]
*[https://segaretro.org/Interview:_Curtis_Soldano_(2026-09-13)_by_Ashley_Rojas Interview: Curtis Soldano (2026-09-13)]
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==External links==
*[https://segaretro.org/User:CartridgeCulture {{PAGENAME}}] at [https://segaretro.org Sega Retro]
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Latest revision as of 22:08, September 18, 2026

Ashley Rojas, also known as CartridgeCulture, is an American interviewer and researcher specializing in Sega of America, as well as the founder of the preservation platform DevStash. Closely associated with Sega Retro, she primarily conducts original interviews with former developers, executives, and community members to preserve their unique perspectives on the game development industry. She is also experienced in writing company biographies on notable staff like Brenda Ross and Tom Kalinske, building large-scale research projects such as Sonic X-treme and Rocket Science Games, and is responsible for the dumping, scanning, and preservation of over 50+ pieces of long-sought internal development material.

She works to take readers back in time through the eyes of those who lived it, and believes in the active preservation of our shared gaming history.

Contact me | Support my work

Statistics

As of 2026-09-27, CartridgeCulture has contributed 62 prototypes edits and 4 prototypes articles.

Prototypes

CartridgeCulture has released 14 prototypes.

 DateSystemFile release datePage creation date
Batman (US prototype)Sega Mega Drive
DJ GEMS Demo (prototype)Sega Mega Drive
Dark Empires (prototype)Sega Mega Drive
Dr. Robotnik's Mean Bean Machine (Kraftwerk prototype)Sega Mega Drive
Dracula Unleashed (Nov 8, 1993 prototype)Sega CD
Jurassic Park (Jan 26, 1994 prototype)Sega CD
Jurassic Park (Nov 18, 1993 prototype)Sega CD
Prize Fighter (Nov 18, 1993 prototype)Sega CD
Sega Multimedia Studio: Rave CD (Jun 3, 1993 prototype A)Sega CD
Sega Multimedia Studio: Rave CD (Jun 3, 1993 prototype B)Sega CD
Sega Multimedia Studio: Sega CD Demo (May 9, 1992 prototype)Sega CD
Sewer Shark (Jun 20, 1993 prototype)Sega CD
Sonic the Hedgehog CD (Aug 4, 1993 prototype)Sega CD
Star Trek: Deep Space Nine: Crossroads of Time (Dec 1994 prototype)Sega Mega Drive

CartridgeCulture has dumped 13 prototypes.

 DateSystemFile release datePage creation date
Batman (US prototype)Sega Mega Drive
DJ GEMS Demo (prototype)Sega Mega Drive
Dr. Robotnik's Mean Bean Machine (Kraftwerk prototype)Sega Mega Drive
Dracula Unleashed (Nov 8, 1993 prototype)Sega CD
Jurassic Park (Jan 26, 1994 prototype)Sega CD
Jurassic Park (Nov 18, 1993 prototype)Sega CD
Prize Fighter (Nov 18, 1993 prototype)Sega CD
Sega Multimedia Studio: Rave CD (Jun 3, 1993 prototype A)Sega CD
Sega Multimedia Studio: Rave CD (Jun 3, 1993 prototype B)Sega CD
Sega Multimedia Studio: Sega CD Demo (May 9, 1992 prototype)Sega CD
Sewer Shark (Jun 20, 1993 prototype)Sega CD
Sonic the Hedgehog CD (Aug 4, 1993 prototype)Sega CD
Star Trek: Deep Space Nine: Crossroads of Time (Dec 1994 prototype)Sega Mega Drive


Latest articles

Latest edits

September 22, 2026

September 21, 2026

September 18, 2026

September 16, 2026

September 6, 2026

September 5, 2026

April 1, 2026

February 28, 2026

February 18, 2026


Interviews

External links