Assets/Segapede/Source Code: Difference between revisions

Assets/SegapedeSource Code
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A source code for '''''Segapede''''', recovered from the floppy disks of [https://segaretro.org/Sega_Technical_Institute Sega Technical Institute] programmer [https://segaretro.org/Ken_Rose Ken Rose]. When compiled, it produces the [[Segapede (January 25, 1994 prototype)|January 25, 1994 build]], which predates the existing [[Segapede (prototype)|demo]] and features an entirely unique stage layout. The source also includes a segment of ''Sonic the Hedgehog Spinball'' collision code, header info from ''[[Dark Empires (prototype)|Dark Empires]]'', ''[[Kinetix (prototype)|Kinetix]]'', ''[[B-Bomb (prototype)|B-Bomb]]'', and ''[[Treasure Tails (prototype)|Treasure Tails]]'', the entire kernel program for ''B-Bomb'', and GEMS 2.2.
A source code for '''''Segapede''''', recovered from the floppy disks of [https://segaretro.org/Sega_Technical_Institute Sega Technical Institute] programmer [https://segaretro.org/Ken_Rose Ken Rose]. When compiled, it produces the [[Segapede (January 25, 1994 prototype)|January 25, 1994 build]], which predates the existing [[Segapede (Prototype)|demo]] and features an entirely unique stage layout. The source also includes a segment of ''Sonic the Hedgehog Spinball'' collision code, header info from ''[[Dark Empires (prototype)|Dark Empires]]'', ''[[Jester (prototype)|Kinetix]]'', ''[[B-Bomb (prototype)|B-Bomb]]'', and ''[[Treasure Tails (prototype)|Treasure Tails]]'', the entire kernel program for ''B-Bomb'', and GEMS 2.2.


{{Prototype Footer|{{Navbox prototype|Segapede}}
{{Prototype Footer|{{Navbox prototype|Segapede}}
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