Video/Sonic the Hedgehog 3/Pre-final tape: Difference between revisions

Ar675 (talk | contribs)
No edit summary
Glitchmaster (talk | contribs)
happens in the final sonic 3 alone
 
Line 31: Line 31:
*There is a splice in the tape in the middle of the Carnival Night Act 1 playthrough where the quality of both the video and audio drop significantly. This might've been caused due to a pause in the recording and faulty resume.
*There is a splice in the tape in the middle of the Carnival Night Act 1 playthrough where the quality of both the video and audio drop significantly. This might've been caused due to a pause in the recording and faulty resume.
*Differences write-up by fredbronze.
*Differences write-up by fredbronze.
**Special Stages
***The Special Stages have a bug in which if the player jumps in between two bumpers placed directly next to each other, bounces off of both bumpers at least once, and jumps out, then the player will be unable to go faster with the music. This can be seen at 3:40. In the final game, the player is able to press "up" to go back to the intended speed should they encounter this glitch. It's unknown if this was possible in this build. The glitch was fixed completely in Sonic 3 & Knuckles.
**Angel Island Zone
**Angel Island Zone
***Intro Cutscenes
***Intro Cutscenes