Sonic the Hedgehog 4: Episode II (Apr 21, 2012 prototype - Beta 8): Difference between revisions
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|system=PC | |system=PC | ||
|genre=Action-Platformer | |genre=Action-Platformer | ||
|final_builddate={{RegionDate|WW|2012}} | |final_builddate={{RegionDate|WW|May 13, 2012}} | ||
|release_date={{RegionDate|WW|May 15, 2012}} | |release_date={{RegionDate|WW|May 15, 2012}} | ||
|unreleased=No | |unreleased=No | ||
}} | }} | ||
{{Download | {{Download | ||
|file=Sonic 4 - Episode 2 (Beta 8).7z | |file=Sonic 4 - Episode 2 (Beta 8).7z | ||
}} | }} | ||
A late prototype of Sonic the Hedgehog 4: Episode II, named as "Beta 8". | A late prototype of Sonic the Hedgehog 4: Episode II, named as "Beta 8". | ||
==Notes== | ==Notes== | ||
{{Tcrf link|Proto:Sonic the Hedgehog 4: Episode II (Windows)}} | {{Tcrf link|Proto:Sonic the Hedgehog 4: Episode II (Windows)}} | ||
* Predates the final build by 12 days. | |||
* It was leaked accidentally on Steam at midnight EST on April 21, 2012. | * It was leaked accidentally on Steam at midnight EST on April 21, 2012. | ||
* Sylvania Castle Zone textures failed to load. | * Sylvania Castle Zone textures failed to load. | ||
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* Pressing <code>0</code> on keyboard (or <code>LT</code> on an Xbox 360 controller) increases the number of rings in stock by 99, which can be used to easily increase lives. | * Pressing <code>0</code> on keyboard (or <code>LT</code> on an Xbox 360 controller) increases the number of rings in stock by 99, which can be used to easily increase lives. | ||
* Lightning effects are missing when the game is played in the highest resolutions. | * Lightning effects are missing when the game is played in the highest resolutions. | ||
{{Prototype Footer|{{Navbox prototype|Sonic the Hedgehog 4: Episode II}}}} | {{Prototype Footer|{{Navbox prototype|Sonic the Hedgehog 4: Episode II}}}} |
Latest revision as of 22:29, January 23, 2024
Sonic the Hedgehog 4: Episode II (Apr 21, 2012 prototype - Beta 8) | ||||||||||||||||||||
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Download Sonic the Hedgehog 4: Episode II (Apr 21, 2012 prototype - Beta 8) (info) |
A late prototype of Sonic the Hedgehog 4: Episode II, named as "Beta 8".
Notes
The Cutting Room Floor research
- Predates the final build by 12 days.
- It was leaked accidentally on Steam at midnight EST on April 21, 2012.
- Sylvania Castle Zone textures failed to load.
- The game crashes upon switching windows if run in full-screen mode for some people.
- Pressing
0
on keyboard (orLT
on an Xbox 360 controller) increases the number of rings in stock by 99, which can be used to easily increase lives. - Lightning effects are missing when the game is played in the highest resolutions.