Beyond: Two Souls (Nov 6, 2012 prototype): Difference between revisions
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(→Notes: Clarified and adjusted notes for easier reading and with more details from the cut alternate opening.) |
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{{Prototype | {{Prototype | ||
|titlescreen=BDNA11002_screenshot_2023_12_20_18_47_04.png | |titlescreen=BDNA11002_screenshot_2023_12_20_18_47_04.png | ||
|Page name=Beyond: Two Souls (prototype) | |Page name=Beyond: Two Souls (Nov 6, 2012 prototype) | ||
|builddate=Nov 6, 2012 19:44:26 | |builddate=Nov 6, 2012 19:44:26 | ||
|status=Released, redump needed | |status=Released, redump needed | ||
Line 10: | Line 10: | ||
|system=PlayStation 3 | |system=PlayStation 3 | ||
|genre=Interactive drama, action-adventure | |genre=Interactive drama, action-adventure | ||
|final_builddate={{RegionDate|JP|Aug 28, 2013}} {{RegionDate|EU|Aug 28, 2013}} {{RegionDate|US|Aug 28, 2013}} | |||
|release_date={{RegionDate|NA|Oct 8, 2013}}{{RegionDate|PAL|Oct 9, 2013}}{{RegionDate|UK|Oct 11, 2013}} | |release_date={{RegionDate|NA|Oct 8, 2013}}{{RegionDate|PAL|Oct 9, 2013}}{{RegionDate|UK|Oct 11, 2013}} | ||
|unreleased=No | |unreleased=No | ||
}} | }} | ||
{{Download | {{Download | ||
|file=Beyond - Two Souls (Nov 6, 2012 prototype).7z | |||
|external=https://archive.org/details/beyond-two-souls-2012-test-build | |external=https://archive.org/details/beyond-two-souls-2012-test-build | ||
}} | }} | ||
This is a pre-release PS3 build of Beyond: Two Souls. It was created as a test build in November of 2012 (11 months before release). | This is a pre-release PS3 build of '''Beyond: Two Souls'''. It was created as a test build in November of 2012 (11 months before release). | ||
==Notes== | ==Notes== | ||
* Debug | * Two Souls 2012 Build loads, but crashes if the user tries to skip past the second scene with debug tools. | ||
* The first scene is incomplete, only loading assets with no scripting triggered. To proceed to the next scene, you must use the Debug Menu (L3) to skip ahead. | |||
* The opening scene is different than in the final release. It depicts the apocalyptic scenario from the final release's endings, from the POV of a highway overpass overlooking a destroyed metropolis. | |||
* The second scene, with Jody (the protagonist) being spoken to by the kindly sheriff appears to have finished English voiceover and mocap work intact, almost 1:1 with the final release. | |||
* Works at least in version 0.0.31-16206-77485747 Alpha of rpcs3. Lots of graphical rendering errors though, especially lighting and shaders. | |||
==Origin== | ==Origin== | ||
<gallery mode=packed> | <gallery mode="packed"> | ||
File:Beyond Two Souls 2012 Test Build Disc Scan.png | File:Beyond Two Souls 2012 Test Build Disc Scan.png | ||
</gallery> | </gallery> | ||
{{Prototype Footer|{{Navbox prototype|Beyond: Two Souls}}}} | {{Prototype Footer|{{Navbox prototype|Beyond: Two Souls}}}} |
Latest revision as of 07:33, March 19, 2024
Beyond: Two Souls (Nov 6, 2012 prototype) | ||||||||||||||||||||
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Download Beyond: Two Souls (Nov 6, 2012 prototype) (info) |
Download Beyond: Two Souls (Nov 6, 2012 prototype) from external mirror |
This is a pre-release PS3 build of Beyond: Two Souls. It was created as a test build in November of 2012 (11 months before release).
Notes
- Two Souls 2012 Build loads, but crashes if the user tries to skip past the second scene with debug tools.
- The first scene is incomplete, only loading assets with no scripting triggered. To proceed to the next scene, you must use the Debug Menu (L3) to skip ahead.
- The opening scene is different than in the final release. It depicts the apocalyptic scenario from the final release's endings, from the POV of a highway overpass overlooking a destroyed metropolis.
- The second scene, with Jody (the protagonist) being spoken to by the kindly sheriff appears to have finished English voiceover and mocap work intact, almost 1:1 with the final release.
- Works at least in version 0.0.31-16206-77485747 Alpha of rpcs3. Lots of graphical rendering errors though, especially lighting and shaders.
Origin