Big Hero 6: Battle in the Bay (Apr 24, 2014 prototype): Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
(One intermediate revision by the same user not shown) | |||
Line 2: | Line 2: | ||
|titlescreen=BigHero6BattleintheBay Apr242014 title.png | |titlescreen=BigHero6BattleintheBay Apr242014 title.png | ||
|Page name=Big Hero 6: Battle in the Bay (Apr 24, 2014 prototype) | |Page name=Big Hero 6: Battle in the Bay (Apr 24, 2014 prototype) | ||
|builddate=Apr | |builddate=Apr 25, 2014 01:35:07<!-- UTC+0 time --> | ||
|version= | |version=V933M MBEAST B354 | ||
|buildname=FirstPlayable | |buildname=FirstPlayable | ||
|status=Released | |status=Released | ||
|dumper=Hexadecimal Mantis | |dumper=Hexadecimal Mantis | ||
|releasedby=Hexadecimal Mantis | |releasedby=Hexadecimal Mantis | ||
|filereleasedate= | |filereleasedate=August 6, 2023 | ||
|origin_type=O3DS Panda Dev Kit | |origin_type=O3DS Panda Dev Kit | ||
|game=Big Hero 6: Battle in the Bay | |game=Big Hero 6: Battle in the Bay | ||
Line 21: | Line 21: | ||
==Notes== | ==Notes== | ||
* Dated six months before the game's release | * Dated four and a half months before the final build, and six months before the game's release | ||
* Only levels 1 and 2 should be normally accessible | * Only levels 1 and 2 should be normally accessible | ||
** Level 1 is the only level that has any sort of texture data, but it's very unfinished | ** Level 1 is the only level that has any sort of texture data, but it's very unfinished |
Latest revision as of 22:10, March 25, 2024
Big Hero 6: Battle in the Bay (Apr 24, 2014 prototype) | ||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
An early prototype of Big Hero 6: Battle in the Bay for the Nintendo 3DS.
Notes
- Dated four and a half months before the final build, and six months before the game's release
- Only levels 1 and 2 should be normally accessible
- Level 1 is the only level that has any sort of texture data, but it's very unfinished
- Level 2 is only a layout, but has complete enemy data.
- Wasabi is the only character known to have textures
- The music that plays throughout the game is an unused track from Club Penguin: Elite Penguin Force
- Holding L opens a small debug function; holding R while holding L enables a debug console