Bud Redhead: The Time Chase (Test version): Difference between revisions
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{{Prototype | {{Prototype | ||
|Page name=Bud Redhead: The Time Chase (test version) | |Page name=Bud Redhead: The Time Chase (test version) | ||
|buildname= | |buildname=TEST VERSION | ||
|status=Released | |status=Released | ||
| | |releasedby=Bojan Urosevic | ||
| | |filereleasedate=December 1, 2002 | ||
|origin_type=.exe setup installation | |origin_type=.exe setup installation | ||
|origin_files=BudRedheadTest.exe | |origin_files=BudRedheadTest.exe | ||
|origin_ownership=Bojan Urosevic | |||
|origin_ownership= | |||
|game=Bud Redhead: The Time Chase | |game=Bud Redhead: The Time Chase | ||
|system=PC | |system=PC | ||
Line 16: | Line 14: | ||
|release_date=Nov 18, 2003 | |release_date=Nov 18, 2003 | ||
|unreleased=No | |unreleased=No | ||
}} | }} | ||
{{Download | {{Download | ||
|external=https://web.archive.org/web/20030216172909/http://space-ewe.swmirror.com/BudRedheadTest.exe | |external=https://web.archive.org/web/20030216172909/http://space-ewe.swmirror.com/BudRedheadTest.exe | ||
}} | }} | ||
A prototype of '''Bud Redhead: The Time Chase''' for the PC. | |||
The only released test version of "Bud Redhead: The Time Chase" from November 30th, 2002. This was uploaded on gamedev.net on December 1st, 2002 by Bojan Urosevic of Space Ewe Software for game testing. | |||
==Notes== | |||
* The loading screen background color is black, instead of blue in the final release. | |||
* The main menu is different than the final release. | |||
* The main menu is silent - no music plays. | |||
* The game's name title is copper/silver, rather than gold/purple/red. | |||
* Bud has a slightly darker skin complexion. | |||
* Bud has a slightly different face. | |||
* Bud is standing with crossed arms and smile; in final, he is with Rachel. | |||
* Rachel is not present in the title screen, unlike the final release. | |||
* The title screen has a lower-textured crescent moon, rather than a full moon. | |||
* Credit screen states that it is a "test version". | |||
* Register screen says "it is only a test version" and to "check back from time to time" for updates. | |||
* Level load screen is plain black, instead of green with tiles in the final release. | |||
* Forest 1-1 has a secret bone bridge behind a wall on the right at the very beginning. | |||
* Forest 1-1 Exit Portal has an instant-death spike on the right. | |||
* The Snail biting sound is different than the final release. | |||
* The Bee buzzing sound is different than the final release. | |||
* The Squirrel nut throw sound is different than the final release. | |||
* The Spitting Flower sound is different than the final release. | |||
* The bubbles in water sound is different than the final release. | |||
* Lost treasure due to water or spikes has no warping sound. | |||
* Losing health, Bud says "oh no!" in a high pitch voice, instead of the classic "ouch!". | |||
* There is a constant FPS meter that cannot be turned off in this test version. | |||
* The falling rock is different than the final release. | |||
* When climbing a vine, Bud is silent - no grunt sound. | |||
* After losing all health, Bud goes through a warp, but does not say "oh no!" - is silent. | |||
* Exit Portal sound is different than final release. | |||
* No musical fan-fare upon level completion screen. | |||
* Upon completing all three levels, it says it is a "test version", then sent to main menu. | |||
==Screenshots== | ==Screenshots== | ||
<!-- TODO: actually put these onto the page --> | |||
https://hiddenpalace.org/File:Screenshots.rar#file | https://hiddenpalace.org/File:Screenshots.rar#file | ||
==Acknowledgments== | ==Acknowledgments== | ||
Bojan Urosevic of Space Ewe Software as "coyotelb" on gamedev.net | Thanks to Bojan Urosevic of Space Ewe Software (as "coyotelb" on gamedev.net) for releasing this! | ||
==See also== | ==See also== | ||
* [https://www.gamedev.net/forums/topic/126067-please-test-our-platform-jump-and-run-game/page-6?page=1 Origin post] | |||
* [https://gamedev.net/forums/topic/142500-need-people-for-translation/ Additional post] | |||
* [https://archive.org/details/test-version_202406/TEST%20VERSION.png Full patchnote history] | |||
{{Prototype Footer}} | {{Prototype Footer|{{Navbox prototype|Bud Redhead: The Time Chase}}}} |
Latest revision as of 16:12, June 17, 2024
Bud Redhead: The Time Chase (Test version) | ||||||||||||||||||||||||
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Download Bud Redhead: The Time Chase (Test version) from external mirror |
A prototype of Bud Redhead: The Time Chase for the PC.
The only released test version of "Bud Redhead: The Time Chase" from November 30th, 2002. This was uploaded on gamedev.net on December 1st, 2002 by Bojan Urosevic of Space Ewe Software for game testing.
Notes
- The loading screen background color is black, instead of blue in the final release.
- The main menu is different than the final release.
- The main menu is silent - no music plays.
- The game's name title is copper/silver, rather than gold/purple/red.
- Bud has a slightly darker skin complexion.
- Bud has a slightly different face.
- Bud is standing with crossed arms and smile; in final, he is with Rachel.
- Rachel is not present in the title screen, unlike the final release.
- The title screen has a lower-textured crescent moon, rather than a full moon.
- Credit screen states that it is a "test version".
- Register screen says "it is only a test version" and to "check back from time to time" for updates.
- Level load screen is plain black, instead of green with tiles in the final release.
- Forest 1-1 has a secret bone bridge behind a wall on the right at the very beginning.
- Forest 1-1 Exit Portal has an instant-death spike on the right.
- The Snail biting sound is different than the final release.
- The Bee buzzing sound is different than the final release.
- The Squirrel nut throw sound is different than the final release.
- The Spitting Flower sound is different than the final release.
- The bubbles in water sound is different than the final release.
- Lost treasure due to water or spikes has no warping sound.
- Losing health, Bud says "oh no!" in a high pitch voice, instead of the classic "ouch!".
- There is a constant FPS meter that cannot be turned off in this test version.
- The falling rock is different than the final release.
- When climbing a vine, Bud is silent - no grunt sound.
- After losing all health, Bud goes through a warp, but does not say "oh no!" - is silent.
- Exit Portal sound is different than final release.
- No musical fan-fare upon level completion screen.
- Upon completing all three levels, it says it is a "test version", then sent to main menu.
Screenshots
https://hiddenpalace.org/File:Screenshots.rar#file
Acknowledgments
Thanks to Bojan Urosevic of Space Ewe Software (as "coyotelb" on gamedev.net) for releasing this!
See also